Initialize engine version: 5.6.7f1 (e80cc3114ac1) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: NVIDIA VRAM: 8088 MB Driver: 30.0.14.9729 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll into Unity Child Domain - Completed reload, in 0.023 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 75Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 1.085100 ms Game mode (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.323700 ms Loading Mono Steamworks_RegisterMonoInterface() Successfully Hooked RenderAPI_D3D11 [Message] Machine ID: 782e730b9d9e0bfa7285f5c8915dc6034a2440ea Model: B450 AORUS ELITE (Gigabyte Technology Co., Ltd.) OS: Windows 10 (10.0.0) 64bit Language: Polish CPU: AMD Ryzen 5 3600 6-Core Processor (12 core(s)) System Memory: 32716 Gfx Device: NVIDIA GeForce GTX 1070 Gfx Version: Direct3D 11.0 [level 11.1] Gfx Memory: 8088 Gfx Shader Model: 50 Game Version: 1.13.3-f9-steam-win (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading Steamworks DLC status: 45 dlc 'Cities: Skylines - Preorder Pack' id: '340160' available: 'false' dlc 'Cities: Skylines - Deluxe Edition Upgrade Pack' id: '346791' available: 'false' dlc 'Cities: Skylines - Soundtrack' id: '352510' available: 'false' dlc 'Cities: Skylines - The Architecture Artbook' id: '352511' available: 'false' dlc 'Cities: Skylines - The Monuments Booklet' id: '352512' available: 'false' dlc 'Cities: Skylines - Post Cards' id: '355600' available: 'false' dlc 'Cities: Skylines - Korean language' id: '365040' available: 'false' dlc 'Cities: Skylines - After Dark' id: '369150' available: 'true' dlc 'Cities: Skylines - Snowfall' id: '420610' available: 'true' dlc 'Cities: Skylines - Match Day' id: '456200' available: 'true' dlc 'Cities: Skylines - Content Creator Pack: Art Deco' id: '515190' available: 'true' dlc 'Cities: Skylines - Natural Disasters' id: '515191' available: 'true' dlc 'Cities: Skylines - Juventus F.C Club Pack' id: '525940' available: 'false' dlc 'Cities: Skylines - Chelsea F.C Club Pack' id: '526610' available: 'false' dlc 'Cities: Skylines - FC Barcelona Club Pack' id: '526611' available: 'false' dlc 'Cities: Skylines - Paris Saint-Germain F.C.' id: '526612' available: 'false' dlc 'Cities: Skylines - Stadiums: European Club Pack' id: '536610' available: 'false' dlc 'Cities: Skylines - Content Creator Pack: High-Tech Buildings' id: '547500' available: 'true' dlc 'Cities: Skylines - Relaxation Station' id: '547501' available: 'true' dlc 'Cities: Skylines - Mass Transit' id: '547502' available: 'true' dlc 'Cities: Skylines - Pearls From the East' id: '563850' available: 'true' dlc 'Cities: Skylines - Green Cities' id: '614580' available: 'true' dlc 'Cities: Skylines - Concerts' id: '614581' available: 'true' dlc 'Cities: Skylines - Rock City Radio' id: '614582' available: 'true' dlc 'Cities: Skylines - Content Creator Pack: European Suburbia' id: '715190' available: 'true' dlc 'Cities: Skylines - Parklife' id: '715191' available: 'true' dlc 'Cities: Skylines - Carols, Candles and Candy' id: '715192' available: 'true' dlc 'Cities: Skylines - All That Jazz' id: '715193' available: 'true' dlc 'Cities: Skylines - Industries' id: '715194' available: 'true' dlc 'Cities: Skylines - Country Road Radio' id: '815380' available: 'true' dlc 'Cities: Skylines - Synthetic Dawn Radio' id: '944070' available: 'true' dlc 'Cities: Skylines - Campus' id: '944071' available: 'true' dlc 'Cities: Skylines - Content Creator Pack: University City' id: '1059820' available: 'true' dlc 'Cities: Skylines - Deep Focus Radio' id: '1065490' available: 'true' dlc 'Cities: Skylines - Campus Radio' id: '1065491' available: 'true' dlc 'Cities: Skylines - Sunset Harbor' id: '1146930' available: 'true' dlc 'Cities: Skylines - Content Creator Pack: Modern City Center' id: '1148020' available: 'true' dlc 'Cities: Skylines - Downtown Radio' id: '1148021' available: 'true' dlc 'Cities: Skylines - Content Creator Pack: Modern Japan' id: '1148022' available: 'true' dlc 'Cities: Skylines - Coast to Coast Radio' id: '1196100' available: 'true' dlc 'Cities: Skylines - Content Creator Pack: Train Stations' id: '1531470' available: 'true' dlc 'Cities: Skylines - Content Creator Pack: Bridges & Piers' id: '1531471' available: 'true' dlc 'Cities: Skylines - Rail Hawk Radio' id: '1531472' available: 'true' dlc 'Cities: Skylines - Sunny Breeze Radio' id: '1531473' available: 'true' dlc 'Cities: Skylines - Airports' id: '1726380' available: 'false' Steam ID: 255710 [Message] API: Steam Type: Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Setting initial resolution to 1920 1080 True [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Setting vsync to 0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Raw Command Line: Cities.exe Arguments: Cities.exe [CommandLine - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Xml.dll (this message is harmless) Adding package 'CL Marin Bay' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Marin Bay.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CL Murky Coast' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Murky Coast.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CL Northwood Hills' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Northwood Hills.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CL Roslyn Peninsula' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Roslyn Peninsula.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CL Wolf Creek' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CL Wolf Creek.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Cliffside Bay' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Cliffside Bay.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'System' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\CO.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'DN Azure Gulf' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Azure Gulf.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'DN Crater Falls' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Crater Falls.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'DN Desert Oasis' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Desert Oasis.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'DN Fisher Enclave' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Fisher Enclave.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'DN Swamplands' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\DN Swamplands.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Eden Valley2' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Eden Valley2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Foggy Hills' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Foggy Hills.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Garden Rivers2' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Garden Rivers2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Grand River' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Grand River.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'IN Green Peaks' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Green Peaks.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'IN Marble Canyon' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Marble Canyon.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'IN Pearl Bay' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Pearl Bay.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'IN Twin Fjords' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Twin Fjords.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'IN Woodgarden' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\IN Woodgarden.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Lavender Lake2' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Lavender Lake2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'MT Ferry Empire' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\MT Ferry Empire.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'MT Fix The Traffic' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\MT Fix The Traffic.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'MT Trains' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\MT Trains.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'ND Alpine Villages' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND Alpine Villages.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'ND By The Dam' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND By The Dam.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'ND Floodland' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND Floodland.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'ND Island Hopping' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND Island Hopping.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'ND Tornado Country' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\ND Tornado Country.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'NorthEurope1FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope1FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'NorthEurope2FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope2FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'NorthEurope3FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope3FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PL Cavern Coast' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Cavern Coast.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PL Honu Island' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Honu Island.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PL Mountain Meadows' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Mountain Meadows.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PL Pine Rivers' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Pine Rivers.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PL Windfield' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\PL Windfield.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'SouthEurope1FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope1FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'SouthEurope2FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope2FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'SouthEurope3FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope3FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Tropical1FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Tropical1FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Tropical2FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Tropical2FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Tropical3FINAL' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Tropical3FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Winter1Final' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter1Final.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Winter2Final' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter2Final.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Winter3Final' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter3Final.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Winter4Final' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter4Final.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Winter5Final' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Maps\Winter5Final.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Alpine Villages' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Alpine Villages.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'By The Dam' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\By The Dam.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'City of Gardens' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\City of Gardens.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Clean Up Crew' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Clean Up Crew.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Ferry Empire' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Ferry Empire.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Fix the Traffic' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Fix the Traffic.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Floodland' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Floodland.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Green Power' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Green Power.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Island Hopping' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Island Hopping.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Tornado Country' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Tornado Country.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Trains' [C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Scenarios\Trains.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '922683980' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\922683980\Bus Station.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '618580477' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\618580477\City-Station.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '624474022' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\624474022\FishbusAdvCrematorium.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '432840529' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\432840529\LargeRecyclingCenter.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '812125426' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\BridgePillar.CableStay32m.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '812125426' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\RetractBollard.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '812125426' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\RoadPlanter1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '812125426' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\StoneBollard.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '812125426' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\Wood8mEPillar.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '812125426' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\WoodBollard.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '724382534' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\724382534\Rail1LBridgePillar.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '724382534' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\724382534\Rail1LElevatedPillar.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '700979849' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\700979849\Parking 3x4.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1199958905' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1199958905\Photorealistic_lut_Final_by_Reaper.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '600777600' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\600777600\Large Taxi Depot.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '431229239' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\431229239\Large Water Intake.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '415274778' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\415274778\RecyclingCenter.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '884676494' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\884676494\white line mark 30 zone.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '884676494' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\884676494\white line mark 50 zone.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '884676494' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\884676494\white line mark bus v1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '884676494' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\884676494\white line mark bus v2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '884676494' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\884676494\white line mark stop.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '884676494' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\884676494\white line mark taxi v1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '884676494' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\884676494\white line mark taxi v2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '884676494' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\884676494\white line mark xtra long das%002E.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '884676494' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\884676494\white line mark xtra long line.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '884676494' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\884676494\white line mark zoning close.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '884676494' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\884676494\white line mark zoning open L.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '884676494' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\884676494\white line mark zoning open S.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '884676494' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\884676494\white line mark zoning open v1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '884676494' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\884676494\white line mark zoning open v2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1244056062' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1244056062\Rural-2W-SWL-TA-G-HR.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1446696384' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1446696384\old Concrete Road.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1446696384' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1446696384\Ruined Road.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1446696384' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1446696384\Small Concrete Road.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '455032211' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\455032211\[AD] Drosos 4 track station.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1347452224' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1347452224\Ryebluffs Map Theme.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2059422399' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2059422399\Sampola_0.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2059422399' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2059422399\Sampola_1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2059422399' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2059422399\Sampola_2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2059422399' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2059422399\Sampola_3.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2059422399' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2059422399\Sampola_4.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2475449202' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2475449202\NORTHSTAR Belfast Mk7.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2475451792' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2475451792\Ryde LHD - B8RLEA - Azure.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2474690571' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2474690571\marchturbo.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2472836158' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472836158\MAN TGS - Tipper (Agri).crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2474804587' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2474804587\NJT ALP-46.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2474804587' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2474804587\NJT Multilevel III - End.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2474804587' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2474804587\NJT Multilevel III - Regular.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2474804587' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2474804587\NJT Multilevel III - Restroom.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2474086589' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2474086589\Scania R Highline - CNT 20ft Oil.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2476298462' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2476298462\Scania R Highline CRT (Delivery).crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2473688226' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2473688226\micraturbo.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2472882966' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472882966\Scania R Highline - CNT (Ore).crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2476935174' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2476935174\crxsir.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2476606933' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2476606933\crxhfb.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2474805729' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2474805729\NJT ALP-46 + 4-car Multilevel III.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2471833231' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2471833231\2021 Audi S3 Coupe Prop.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2471833231' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2471833231\2021 Audi S3 Coupe.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '425295798' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\425295798\Pizza Hut.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '431174019' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\431174019\Copper Creek.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '410142828' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\410142828\Gula_RCI_Office_StarTrust.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1513866742' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1513866742\2011 Ford Crown Victoria ENV Ad.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1513866742' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1513866742\2011 Ford Crown Victoria No Ad.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1513866742' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1513866742\2011 Ford Crown Victoria Park Ad.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '472401298' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\472401298\LOT Aircraft.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '952797154' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\952797154\PESA Link DB Regio (4).crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '631574645' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\631574645\Zjazd z autostrady uniwersalny.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '414384168' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\414384168\Timboh's T-Bone Interchange.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '415450715' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\415450715\Timboh's Diverging Diamond Inte%002E.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '887327079' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\887327079\Solaris Urbino 18.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '885522820' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\885522820\Solaris Urbino 12.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1520586025' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1520586025\Parking 1x4.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1520585654' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1520585654\Parking 4x1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1520586292' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1520586292\Parking 3x4.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1123188446' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1123188446\Law School.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2281924764' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2281924764\experimental primary school实验小学.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2500609107' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2500609107\Govnerment Primary School v1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2507175316' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2507175316\Government Primary School B.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2504670414' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2504670414\Government Secondary School v1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2688680101' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2688680101\MARK IS Fukuoka Momochi.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2688680101' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2688680101\Pedestrian bridge for Mark is.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1638941662' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1638941662\wall-mounted light down.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '1638941662' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1638941662\wall-mounted light up.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528671747' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528671747\us-np-8l-asym-solid-yellow-1rtl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528671460' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528671460\us-np-8l-asym-solid-green-2l1rtl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528671259' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528671259\us-np-8l-asym-solid-green-1rtl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528671066' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528671066\us-np-8l-asym-solid-concrete-2l1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528670732' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528670732\us-np-8l-asym-solid-concrete-1rt.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528670422' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528670422\us-np-8l-asym-solid-brick-2l1rtl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528670206' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528670206\us-np-8l-asym-solid-brick-1rtl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528669998' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528669998\us-np-8l-asym-dash-yellow-2ltl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528669753' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528669753\us-np-8l-asym-dash-green-2ltl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528669508' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528669508\us-np-8l-asym-dash-green-1rtl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528669328' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528669328\us-np-8l-asym-dash-yellow-1rtl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528669082' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528669082\us-np-8l-asym-dash-concrete-2ltl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528668839' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528668839\us-np-8l-asym-dash-concrete-1rtl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528668650' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528668650\us-np-8l-asym-dash-brick-2ltl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528668464' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528668464\us-np-8l-asym-dash-brick-1rtl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528668266' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528668266\us-np-7l-sym-midlane.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528668044' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528668044\us-np-7l-asym-solid-yellow.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528667860' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528667860\us-np-7l-asym-solid-green.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528667627' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528667627\us-np-7l-asym-solid-concrete.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528667404' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528667404\us-np-7l-asym-solid-brick.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528667207' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528667207\us-np-7l-asym-dash-yellow.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528666852' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528666852\us-np-7l-asym-dash-green.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528666634' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528666634\us-np-7l-asym-dash-concrete.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528666361' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528666361\us-np-7l-asym-dash-brick.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528666109' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528666109\us-np-6l-sym-yellow-round.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528665848' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528665848\us-np-6l-sym-yellow.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528665549' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528665549\us-np-6l-sym-green-round.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528665282' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528665282\us-np-6l-sym-green.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528665047' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528665047\us-np-6l-sym-concrete-round.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528664854' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528664854\us-np-6l-sym-concrete.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528664607' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528664607\us-np-6l-sym-brick-round.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528664377' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528664377\us-np-6l-sym-brick.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528664154' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528664154\us-np-6l-asym-solid-yellow.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528663931' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528663931\us-np-6l-asym-solid-green-2ltl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528663466' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528663466\us-np-6l-asym-solid-green.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528662582' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528662582\us-np-6l-asym-solid-yellow-2ltl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528662240' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528662240\us-np-6l-asym-solid-concrete-2lt.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528661914' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528661914\us-np-6l-asym-solid-concrete.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528661629' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528661629\us-np-6l-asym-solid-brick-2ltl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528661325' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528661325\us-np-6l-asym-solid-brick.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528660910' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528660910\us-np-6l-asym-dash-yellow-2ltl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528660179' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528660179\us-np-6l-asym-dash-yellow.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528659627' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528659627\us-np-6l-asym-dash-green-2ltl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528659150' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528659150\us-np-6l-asym-dash-green.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528658789' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528658789\us-np-6l-asym-dash-concrete-2ltl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528658392' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528658392\us-np-6l-asym-dash-concrete.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528658039' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528658039\us-np-6l-asym-dash-brick-2ltl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528657674' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528657674\us-np-6l-asym-dash-brick.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528657358' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528657358\us-np-5l-sym-midlane.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528656771' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528656771\us-np-5l-asym-solid-yellow.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528656506' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528656506\us-np-5l-asym-solid-green.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528656249' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528656249\us-np-5l-asym-solid-concrete.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528655986' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528655986\us-np-5l-asym-solid-brick.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528655690' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528655690\us-np-5l-asym-dash-yellow.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528655464' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528655464\us-np-5l-asym-dash-green.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528655162' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528655162\us-np-5l-asym-dash-concrete.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528654870' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528654870\us-np-5l-asym-dash-brick.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528654386' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528654386\us-np-4l-sym-yellow-round.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528654110' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528654110\us-np-4l-sym-yellow.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528653815' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528653815\us-np-4l-sym-green-round.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528653516' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528653516\us-np-4l-sym-green.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528653237' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528653237\us-np-4l-sym-concrete-round.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528652946' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528652946\us-np-4l-sym-concrete.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528652726' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528652726\us-np-4l-sym-brick-round.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528652097' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528652097\us-np-4l-sym-brick.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528651630' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528651630\us-np-4l-sym.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528651309' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528651309\us-np-4l-asym-solid-2ltl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528650975' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528650975\us-np-4l-asym-midlane.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528650588' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528650588\us-np-4l-asym-dash-2ltl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528650244' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528650244\us-np-3l-sym-midlane.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528649943' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528649943\us-np-3l-asym-yellow.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528649578' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528649578\us-np-3l-asym-solid.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528649171' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528649171\us-np-3l-asym-dash.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528631528' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528631528\us-np-2l-sym-yellow-round.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528630787' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528630787\us-np-2l-sym-yellow-continous.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528626919' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528626919\us-np-2l-sym-yellow.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528622575' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528622575\us-np-2l-sym-plain.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2528620428' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2528620428\us-np-2l-sym.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2552766049' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2552766049\us-np-8l-asym-solid-green-2ltl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2552767896' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2552767896\us-np-7l-asym-solid-brick-ltl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2552766685' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2552766685\us-np-8l-asym-solid-yellow-2ltl.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 1L 1W noPed.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 1L 1W.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 1L noPed.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 1L+P noPed.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 1L+P.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 1L.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 2L+P 1Way noPed.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 2L+P 1Way.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 2L+P noPed.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 2L+P.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 3L+P Doghouse noPed.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 3L+P Doghouse.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 3L+P noPed.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 3L+P.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 5L Doghouse noPed.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 5L Doghouse.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 6L Left Turn noPed.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL 6L Left Turn.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL Pedestrians Mirror.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL Pedestrians.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL Single noPed.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2236570542' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2236570542\BIG Roads TL Single.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2686187940' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2686187940\r2-rwyeur-w-grco-2x2-masson-01.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2471799020' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2471799020\Volvo FH 4x2 Rigid DSV.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'NowyZapisGry' [cloud:NowyZapisGry.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'rozwijanko akssen city' [cloud:rozwijanko akssen city.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'rozwijanko miacha' [cloud:rozwijanko miacha.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Skrzyżowanie #1' [C:\Users\gierk\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets\Skrzyżowanie #1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'AutoSave' [C:\Users\gierk\AppData\Local\Colossal Order\Cities_Skylines\Saves\AutoSave.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'NowyZapisGry' [C:\Users\gierk\AppData\Local\Colossal Order\Cities_Skylines\Saves\NowyZapisGry.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'prondu nie ma ' [C:\Users\gierk\AppData\Local\Colossal Order\Cities_Skylines\Saves\prondu nie ma .crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'rozwijanko akssen city' [C:\Users\gierk\AppData\Local\Colossal Order\Cities_Skylines\Saves\rozwijanko akssen city.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\gierk\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000019E99020 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019E99020.dll Non platform assembly: data-0000000019A7D020 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019A7D020.dll Non platform assembly: data-0000000013428EF0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000013428EF0.dll Non platform assembly: data-0000000019EAB5E0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019EAB5E0.dll Non platform assembly: data-0000000019DC85B0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019DC85B0.dll Non platform assembly: data-0000000019EAC7F0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019EAC7F0.dll Non platform assembly: data-0000000019B5A040 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019B5A040.dll Non platform assembly: data-0000000019EBEA10 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019EBEA10.dll Non platform assembly: data-0000000019EC1620 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019EC1620.dll Non platform assembly: data-0000000019EC7C30 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019EC7C30.dll Non platform assembly: data-0000000019EE3640 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019EE3640.dll Non platform assembly: data-0000000019DDE660 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019DDE660.dll Non platform assembly: data-0000000019F17260 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019F17260.dll Non platform assembly: data-0000000019F1D870 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019F1D870.dll Non platform assembly: data-0000000019F6D080 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019F6D080.dll Non platform assembly: data-0000000019F712A0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019F712A0.dll Non platform assembly: data-0000000019F860B0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019F860B0.dll Non platform assembly: data-0000000019F87EC0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019F87EC0.dll Non platform assembly: data-0000000019F8C8D0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019F8C8D0.dll Non platform assembly: data-0000000019F8FCE0 (this message is harmless) Non platform assembly: data-0000000019F8FCE0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019F8FCE0.dll Non platform assembly: data-0000000019FA1CF0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019FA1CF0.dll Non platform assembly: data-0000000019FABD00 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019FABD00.dll Non platform assembly: data-0000000019FB4120 (this message is harmless) Non platform assembly: data-0000000019FB4120 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019FB4120.dll Non platform assembly: data-0000000019FE0530 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019FE0530.dll Non platform assembly: data-0000000019FEB540 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019FEB540.dll Non platform assembly: data-00000000135884D0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000135884D0.dll Non platform assembly: data-0000000019FF1B60 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019FF1B60.dll Non platform assembly: data-000000001A010570 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A010570.dll Non platform assembly: data-000000001A01C990 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A01C990.dll Non platform assembly: data-000000001A0D69A0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A0D69A0.dll Non platform assembly: data-000000001A1909B0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A1909B0.dll Non platform assembly: data-000000001A24A9C0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A24A9C0.dll Non platform assembly: data-000000001A24EDD0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A24EDD0.dll Non platform assembly: data-000000001A30CDF0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A30CDF0.dll Non platform assembly: data-000000001A31BC00 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A31BC00.dll Non platform assembly: data-000000001A326C10 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A326C10.dll Non platform assembly: data-000000001A32BC20 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A32BC20.dll Non platform assembly: data-000000001A330430 (this message is harmless) Non platform assembly: data-000000001A330430 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A330430.dll Non platform assembly: data-000000001A332040 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A332040.dll Non platform assembly: data-000000001A335050 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A335050.dll Non platform assembly: data-000000001A343860 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A343860.dll Non platform assembly: data-000000001368C910 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001368C910.dll Non platform assembly: data-000000001B6D0040 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001B6D0040.dll Non platform assembly: data-000000001A349280 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A349280.dll Non platform assembly: data-000000001A34C290 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A34C290.dll Non platform assembly: data-000000001A34DCA0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A34DCA0.dll Non platform assembly: data-000000001A4042C0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A4042C0.dll Non platform assembly: data-000000001A4272E0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A4272E0.dll Non platform assembly: data-000000001A44C8F0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A44C8F0.dll Non platform assembly: data-000000001A453900 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A453900.dll Non platform assembly: data-000000001A45F920 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A45F920.dll Non platform assembly: data-000000001A463730 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A463730.dll Non platform assembly: data-000000001A46B750 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A46B750.dll Non platform assembly: data-000000001A46F560 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A46F560.dll Non platform assembly: data-000000001A473570 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A473570.dll Non platform assembly: data-000000001A47A580 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A47A580.dll Non platform assembly: data-000000001A47E590 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A47E590.dll Non platform assembly: data-000000001A4821A0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A4821A0.dll Non platform assembly: data-000000001A485BB0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A485BB0.dll Non platform assembly: data-000000001A489BC0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A489BC0.dll Non platform assembly: data-000000001A48D9D0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A48D9D0.dll Non platform assembly: data-000000001A4969E0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A4969E0.dll Non platform assembly: data-000000001A49C800 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A49C800.dll Non platform assembly: data-000000001A4A0610 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A4A0610.dll Non platform assembly: data-000000001A4A6230 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A4A6230.dll Non platform assembly: data-000000001A4A9640 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A4A9640.dll Non platform assembly: data-000000001A4D8E60 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A4D8E60.dll Non platform assembly: data-000000001A4DBE70 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A4DBE70.dll Non platform assembly: data-000000001A4E8880 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A4E8880.dll Non platform assembly: data-000000001A4F9A90 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A4F9A90.dll Non platform assembly: data-000000001A5016A0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A5016A0.dll Non platform assembly: data-000000001A502EB0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A502EB0.dll Non platform assembly: data-000000001A52A0D0 (this message is harmless) Non platform assembly: data-000000001A52A0D0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A52A0D0.dll Non platform assembly: data-000000001A531CF0 (this message is harmless) Non platform assembly: data-000000001A531CF0 (this message is harmless) Non platform assembly: data-000000001A531CF0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A531CF0.dll Non platform assembly: data-000000001A5EA500 (this message is harmless) Non platform assembly: data-000000001A5EA500 (this message is harmless) Non platform assembly: data-000000001A5EA500 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A5EA500.dll Non platform assembly: data-000000001A5F1510 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A5F1510.dll Non platform assembly: data-000000001A5F5520 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A5F5520.dll Non platform assembly: data-000000001A5FA340 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A5FA340.dll Non platform assembly: data-000000001A601350 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A601350.dll Non platform assembly: data-000000001A608360 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A608360.dll Non platform assembly: data-000000001A60F370 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A60F370.dll Non platform assembly: data-000000001A616380 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A616380.dll Non platform assembly: data-000000001A6213A0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A6213A0.dll Non platform assembly: data-000000001A6273C0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A6273C0.dll Non platform assembly: data-000000001A62E3D0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A62E3D0.dll Non platform assembly: data-000000001A6323E0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A6323E0.dll Non platform assembly: data-000000001A6361F0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A6361F0.dll Non platform assembly: data-000000001A63F200 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A63F200.dll Non platform assembly: data-000000001A643010 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A643010.dll Non platform assembly: data-000000001A64A020 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A64A020.dll Non platform assembly: data-000000001A64DE30 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A64DE30.dll Non platform assembly: data-000000001A681C40 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A681C40.dll Non platform assembly: data-000000001A73DA60 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A73DA60.dll Non platform assembly: data-000000001A747A70 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A747A70.dll Non platform assembly: data-000000001A7A4490 (this message is harmless) Non platform assembly: data-000000001A7A4490 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A7A4490.dll Non platform assembly: data-000000001A7A80A0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A7A80A0.dll Non platform assembly: data-000000001A7AFAC0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A7AFAC0.dll Non platform assembly: data-000000001A7B36D0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A7B36D0.dll Non platform assembly: data-000000001A7B70E0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A7B70E0.dll Non platform assembly: data-000000001A7BAEF0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A7BAEF0.dll Non platform assembly: data-000000001A7BEB00 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A7BEB00.dll Non platform assembly: data-000000001A7C2510 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A7C2510.dll Non platform assembly: data-000000001A7C7F30 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A7C7F30.dll Non platform assembly: data-000000001A7CEF40 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A7CEF40.dll Non platform assembly: data-000000001A7D6F50 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A7D6F50.dll Non platform assembly: data-000000001A7DCF60 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A7DCF60.dll Non platform assembly: data-000000001A7F8B70 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A7F8B70.dll Non platform assembly: data-000000001A84B980 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A84B980.dll Non platform assembly: data-000000001A84CF90 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A84CF90.dll Non platform assembly: data-000000001A8539A0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A8539A0.dll Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Mods\HardMode\HardMode.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001A87D600 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A87D600.dll Assembly HardMode0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Mods\UnlimitedMoney\UnlimitedMoney.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001A87EE10 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A87EE10.dll Assembly UnlimitedMoney2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Mods\UnlimitedOilAndOre\UnlimitedOilAndOre.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001A87FC20 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A87FC20.dll Assembly UnlimitedOilAndOre, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Mods\UnlimitedSoil\UnlimitedSoil.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001A880E30 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A880E30.dll Assembly UnlimitedSoil, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Mods\UnlockAll\UnlockAll.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000019DF06F0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000019DF06F0.dll Assembly UnlockAll0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\787611845\PropSnapping.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001A882040 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A882040.dll Assembly PropSnapping, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\403798635\AllSpacesUnlockable.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001A88F290 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A88F290.dll Assembly AllSpacesUnlockable26, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\427258853\CitiesHarmony.API.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001A8900A0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A8900A0.dll Assembly CitiesHarmony.API, Version=1.0.5.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2040656402\0Harmony-2.0.1.0_impostor.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F2F0080 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F2F0080.dll Assembly 0Harmony, Version=2.0.1.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\427258853\Crossings.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F3E2010 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F3E2010.dll Assembly Crossings, Version=0.6.7519.27614, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1637663252\0TMPE.Harmony.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F3F0630 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F3F0630.dll Assembly 0Harmony, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\928128676\ImprovedPublicTransport2.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F415720 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F415720.dll Assembly ImprovedPublicTransport2, Version=1.0.6177.17409, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\724382534\ObjUnity3D.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F45D360 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F45D360.dll Assembly ObjUnity3D, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\Transit.Framework.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F463970 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F463970.dll Assembly Transit.Framework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\NetworkExtensions2.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F488850 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F488850.dll Assembly NetworkExtensions2, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\Transit.Framework.ExtensionPoints.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F4C6040 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F4C6040.dll Assembly Transit.Framework.ExtensionPoints, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\Transit.Addon.RoadExtensions.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F4C7E50 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F4C7E50.dll Assembly Transit.Addon.RoadExtensions, Version=0.8.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\Transit.Addon.Tools.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F517660 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F517660.dll Assembly Transit.Addon.Tools, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\Transit.Framework.Redirection.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F52A890 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F52A890.dll Assembly Transit.Framework.Redirection, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812125426\Transit.Framework.Hooks.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F52DCA0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F52DCA0.dll Assembly Transit.Framework.Hooks, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\724382534\SingleTrainTrack.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F5346C0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F5346C0.dll Assembly SingleTrainTrack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\593588108\PropAnarchy.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F5466D0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F5466D0.dll Assembly PropAnarchy, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\791221322\PropPrecision.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F5506E0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F5506E0.dll Assembly PropPrecision, Version=1.0.6149.17591, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1420955187\SkyTools.Common.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F554AF0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F554AF0.dll Assembly SkyTools.Common, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1420955187\SkyTools.Patching.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F57BB40 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F57BB40.dll Assembly SkyTools.Patching, Version=2.1.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1420955187\RealTime.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F580150 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F580150.dll Assembly RealTime, Version=1.20.4.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\837112310\RoadsUnited Europe.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F5C1C40 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F5C1C40.dll Assembly RoadsUnited Europe0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\455403039\TreeUnlimiter.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F5D6020 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F5D6020.dll Assembly TreeUnlimiter, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\689937287\SurfacePainter.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F5FCA40 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F5FCA40.dll Assembly SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Assembly resolution failure. No assembly named 'NaturalResourcesBrush, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' was found. [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The following assembly referenced from data-000000001F5FCA40 could not be loaded: Assembly: NaturalResourcesBrush (assemblyref_index=3) Version: 1.0.0.0 Public Key: (none) The assembly was not found in the Global Assembly Cache, a path listed in the MONO_PATH environment variable, or in the location of the executing assembly (C:\Program Files (x86)\Steam\steamapps\common\). Could not load file or assembly 'NaturalResourcesBrush, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.AddAssembly (System.Reflection.Assembly asm) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:AddAssembly(Assembly) ColossalFramework.Plugins.PluginManager:LoadDependenciesRecursive(Assembly, Dictionary`2, Dictionary`2, List`1) ColossalFramework.Plugins.PluginManager:LoadDependencies(Dictionary`2, Dictionary`2) ColossalFramework.Plugins.PluginManager:LoadAssemblies(Dictionary`2) ColossalFramework.Plugins.PluginManager:LoadPlugins() Starter:Awake() (Filename: Line: -1) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2040656402\0Harmony_2.0.0.8_impostor.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F643F60 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F643F60.dll Assembly 0Harmony, Version=2.0.0.8, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2040656402\0Harmony_2.0.0.9_impostor.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F7267A0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F7267A0.dll Assembly 0Harmony, Version=2.0.0.9, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2040656402\CitiesHarmony.Harmony.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F84A160 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F84A160.dll Assembly CitiesHarmony.Harmony, Version=2.0.4.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2040656402\CitiesHarmony.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F953510 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F953510.dll Assembly CitiesHarmony, Version=1.0.7795.18609, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\530871278\DaylightClassic.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F960940 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F960940.dll Assembly DaylightClassic, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\445589127\PrecisionEngineering.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F991770 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F991770.dll Assembly PrecisionEngineering, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1388613752\TreeMovementControl.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F99C780 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F99C780.dll Assembly TreeMovementControl, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\650436109\QuayAnarchy.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F9A9470 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F9A9470.dll Assembly QuayAnarchy, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1637663252\CSUtil.CameraControl.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F9B6CA0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F9B6CA0.dll Assembly CSUtil.CameraControl, Version=1.0.7817.29113, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1637663252\CSUtil.Commons.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F9BC8C0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F9BC8C0.dll Assembly CSUtil.Commons, Version=1.0.7817.29113, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1637663252\TMPE.GenericGameBridge.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000013691930 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000013691930.dll Assembly TMPE.GenericGameBridge, Version=11.5.2.29112, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1637663252\TMPE.API.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F9C08E0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F9C08E0.dll Assembly TMPE.API, Version=11.5.2.29113, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1637663252\TMPE.CitiesGameBridge.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001F9D7100 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001F9D7100.dll Assembly TMPE.CitiesGameBridge, Version=11.5.2.29113, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1637663252\TrafficManager.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001CD01040 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001CD01040.dll Assembly TrafficManager, Version=11.5.2.29114, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\CitiesHarmony.API.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FA62580 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FA62580.dll Assembly CitiesHarmony.API, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1619685021\MoveItIntegration.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FA86C80 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FA86C80.dll Assembly MoveItIntegration, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\UnifiedUILib.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FA88490 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FA88490.dll Assembly UnifiedUILib, Version=1.2.0.35356, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\System.Xml.Linq.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FABC200 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FABC200.dll Assembly System.Xml.Linq, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472062376\NodeController.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FAEE220 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FAEE220.dll Assembly NodeController, Version=3.1.3.1, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472062376\de\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FCAD040 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FCAD040.dll Assembly NodeController.resources, Version=3.1.3.1, Culture=de, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472062376\es\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FCBC060 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FCBC060.dll Assembly NodeController.resources, Version=3.1.3.1, Culture=es, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472062376\fi\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FCC8080 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FCC8080.dll Assembly NodeController.resources, Version=3.1.3.1, Culture=fi, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472062376\fr\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FCCBE90 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FCCBE90.dll Assembly NodeController.resources, Version=3.1.3.1, Culture=fr, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472062376\id\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FCCFEA0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FCCFEA0.dll Assembly NodeController.resources, Version=3.1.3.1, Culture=id, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472062376\it\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FCD3CB0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FCD3CB0.dll Assembly NodeController.resources, Version=3.1.3.1, Culture=it, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472062376\ja\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FCD9CD0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FCD9CD0.dll Assembly NodeController.resources, Version=3.1.3.1, Culture=ja, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472062376\ko\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FCE0CE0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FCE0CE0.dll Assembly NodeController.resources, Version=3.1.3.1, Culture=ko, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472062376\mr\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FCE4CF0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FCE4CF0.dll Assembly NodeController.resources, Version=3.1.3.1, Culture=mr, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472062376\nl\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FCE8900 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FCE8900.dll Assembly NodeController.resources, Version=3.1.3.1, Culture=nl, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472062376\pl\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FCEC310 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FCEC310.dll Assembly NodeController.resources, Version=3.1.3.1, Culture=pl, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472062376\pt\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FCF2330 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FCF2330.dll Assembly NodeController.resources, Version=3.1.3.1, Culture=pt, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472062376\ru\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FCF6140 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FCF6140.dll Assembly NodeController.resources, Version=3.1.3.1, Culture=ru, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472062376\tr\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FD01160 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FD01160.dll Assembly NodeController.resources, Version=3.1.3.1, Culture=tr, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472062376\zh-CN\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FD04F70 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FD04F70.dll Assembly NodeController.resources, Version=3.1.3.1, Culture=zh-CN, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2472062376\zh-TW\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FD0AD90 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FD0AD90.dll Assembly NodeController.resources, Version=3.1.3.1, Culture=zh-TW, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\812107110\LessSteamTraffic.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FD0E9A0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FD0E9A0.dll Assembly LessSteamTraffic, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\667342976\LoadingScreenMod.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FD11DB0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FD11DB0.dll Assembly LoadingScreenMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1410003347\AdditiveShader.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FD40300 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FD40300.dll Assembly AdditiveShader, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2041457644\PatchLoader\Mono.Cecil.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FD43310 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FD43310.dll Assembly Mono.Cecil, Version=0.10.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2105755179\Patches\AutoPatcher.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FDF0010 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FDF0010.dll Assembly AutoPatcher, Version=2.1.0.1, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2105755179\FPS_Booster.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FE01220 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FE01220.dll Assembly FPS_Booster, Version=0.6.2.41143, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2105755179\Patches\BehaviourUpdater.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FE11C40 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FE11C40.dll Assembly BehaviourUpdater, Version=2.1.0.1, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2327536070\ZoomToCursor.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FE19850 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FE19850.dll Assembly ZoomToCursor, Version=1.0.7659.22171, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2468668508\BetterHighwayIcons.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FE23070 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FE23070.dll Assembly BetterHighwayIcons, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2409471930\PopulationDemographics.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FE46290 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FE46290.dll Assembly PopulationDemographics, Version=1.4.7990.22896, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\NodeController.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FE4BEA0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FE4BEA0.dll Assembly NodeController, Version=3.2.0.40, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\de\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FFE8F10 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FFE8F10.dll Assembly NodeController.resources, Version=3.2.0.40, Culture=de, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\es\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FFEFF20 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FFEFF20.dll Assembly NodeController.resources, Version=3.2.0.40, Culture=es, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\fi\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FFE20B0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FFE20B0.dll Assembly NodeController.resources, Version=3.2.0.40, Culture=fi, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\fr\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FFF7F40 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FFF7F40.dll Assembly NodeController.resources, Version=3.2.0.40, Culture=fr, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\id\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001FFFEF50 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001FFFEF50.dll Assembly NodeController.resources, Version=3.2.0.40, Culture=id, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\it\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000020009F70 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000020009F70.dll Assembly NodeController.resources, Version=3.2.0.40, Culture=it, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\ja\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000020010F80 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000020010F80.dll Assembly NodeController.resources, Version=3.2.0.40, Culture=ja, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\ko\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000020017F90 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000020017F90.dll Assembly NodeController.resources, Version=3.2.0.40, Culture=ko, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\mr\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000002001EFA0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002001EFA0.dll Assembly NodeController.resources, Version=3.2.0.40, Culture=mr, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\nl\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000020022FB0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000020022FB0.dll Assembly NodeController.resources, Version=3.2.0.40, Culture=nl, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\pl\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000020029FC0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000020029FC0.dll Assembly NodeController.resources, Version=3.2.0.40, Culture=pl, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\pt\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000002003DFE0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002003DFE0.dll Assembly NodeController.resources, Version=3.2.0.40, Culture=pt, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\ru\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000020041DF0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000020041DF0.dll Assembly NodeController.resources, Version=3.2.0.40, Culture=ru, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\tr\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000002004EC60 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002004EC60.dll Assembly NodeController.resources, Version=3.2.0.40, Culture=tr, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\zh-CN\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000002006AE10 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002006AE10.dll Assembly NodeController.resources, Version=3.2.0.40, Culture=zh-CN, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2462845270\zh-TW\NodeController.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000020052A70 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000020052A70.dll Assembly NodeController.resources, Version=3.2.0.40, Culture=zh-TW, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2685974449\MoreCityStatistics.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000020075E30 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000020075E30.dll Assembly MoreCityStatistics, Version=1.3.8031.24806, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1844440354\FineRoadAnarchy.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000200C1F10 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000200C1F10.dll Assembly FineRoadAnarchy, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1619685021\EManagersLib.API.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000002018D010 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002018D010.dll Assembly EManagersLib.API, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1619685021\MoveIt.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000201A7030 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000201A7030.dll Assembly MoveIt, Version=2.9.5.33721, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1619685021\de\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000002023D010 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002023D010.dll Assembly MoveIt.resources, Version=2.9.5.33721, Culture=de, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1619685021\es\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000020240C20 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000020240C20.dll Assembly MoveIt.resources, Version=2.9.5.33721, Culture=es, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1619685021\fr\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000020244630 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000020244630.dll Assembly MoveIt.resources, Version=2.9.5.33721, Culture=fr, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1619685021\it\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000020248240 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000020248240.dll Assembly MoveIt.resources, Version=2.9.5.33721, Culture=it, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1619685021\ja\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000020056880 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000020056880.dll Assembly MoveIt.resources, Version=2.9.5.33721, Culture=ja, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1619685021\ko\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000002024BC50 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002024BC50.dll Assembly MoveIt.resources, Version=2.9.5.33721, Culture=ko, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1619685021\pl\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000002024F860 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002024F860.dll Assembly MoveIt.resources, Version=2.9.5.33721, Culture=pl, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1619685021\pt\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000020253270 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000020253270.dll Assembly MoveIt.resources, Version=2.9.5.33721, Culture=pt, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1619685021\ru\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000020256C80 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000020256C80.dll Assembly MoveIt.resources, Version=2.9.5.33721, Culture=ru, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1619685021\th\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000002025DC90 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002025DC90.dll Assembly MoveIt.resources, Version=2.9.5.33721, Culture=th, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1619685021\zh-cn\MoveIt.resources.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000020265CA0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000020265CA0.dll Assembly MoveIt.resources, Version=2.9.5.33721, Culture=zh-cn, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2041457644\PatchLoader\Utils.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000002026BCB0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002026BCB0.dll Assembly Utils, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2041457644\PatchLoaderMod.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000202768D0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000202768D0.dll Assembly PatchLoaderMod, Version=2.1.2.41509, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2041457644\PatchLoader\Patch.API.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000202924E0 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000202924E0.dll Assembly Patch.API, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2041457644\PatchLoader\PatchLoader.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000020297B00 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000020297B00.dll Assembly PatchLoader, Version=2.1.0.1, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Installing Harmony 2.0.4.0! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [CitiesHarmony] InstallHarmonyResolver() called ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [CitiesHarmony] InstallHarmonyResolver() successfull! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Transferring Harmony 1.2.0.1 state (0Harmony, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 0 patched methods found. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Reverting patches... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Patching Harmony 1.2.0.1 assembly (0Harmony, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000002063A090 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000002063A090.dll Non platform assembly: data-00000000204F9070 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000204F9070.dll Installed Harmony 2.0.4.0 successfully! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null TFW: Redirecting from GeneratedGroupPanel.SpawnButtonEntry to Transit.Framework.Hooks.UI.TAMGeneratedGroupPanel.SpawnButtonEntry (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TFW: Redirecting from RoadsGroupPanel.GetCategoryOrder to Transit.Framework.Hooks.UI.TAMRoadsGroupPanel.GetCategoryOrder (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TFW: Redirecting from RoadAI.CreateZoneBlocks to Transit.Framework.Hooks.AI.TAMRoadAI.CreateZoneBlocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TFW: Redirecting from NetAI.GetLengthSnap to Transit.Framework.Hooks.AI.TAMRoadAI.GetLengthSnap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TFW: Redirecting from NetAI.CheckBuildPosition to Transit.Framework.Hooks.AI.TAMNetAI.CheckBuildPosition (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TFW: Redirecting from Transit.Framework.Hooks.AI.TAMNetAI.ForceValidDirection to NetAI.ForceValidDirection (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TFW: Redirecting from Transit.Framework.Hooks.AI.TAMNetAI.ForceValidDirection to NetAI.ForceValidDirection (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null The 'Real Time' mod has been enabled, version: 1.20.4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [TreeUnlimiter] v1.0.8.0-f3 build_01 Mod has been loaded. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [TreeUnlimiter:Mod.OnEnabled] v1.0.8.0-f3 build_01 Mod has been enabled. 1/6/2022 2:39:39 PM (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.get_userModInstance () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:get_userModInstance() ColossalFramework.Plugins.PluginManager:AddPlugins(Dictionary`2) ColossalFramework.Plugins.PluginManager:LoadPlugins() Starter:Awake() (Filename: Line: -1) 689937287 is not instantiated. This should never happen. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) FPS_Booster v.0.6.2 Enabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\gierk\AppData\Local\Colossal Order\Cities_Skylines\FineRoadAnarchy.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GameSettings: 'MoveItTool' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\gierk\AppData\Local\Colossal Order\Cities_Skylines\MoveItTool.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading locale: pl (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation started [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Initializing file IO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Init complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Pushing task: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2932. Total: 8.308100 ms (FindLiveObjects: 0.079000 ms CreateObjectMapping: 0.081600 ms MarkObjects: 8.140700 ms DeleteObjects: 0.006000 ms) OnUserStatsReceived() Received stats and achievements GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.433200 ms Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 2973. Total: 8.998800 ms (FindLiveObjects: 0.108400 ms CreateObjectMapping: 0.078900 ms MarkObjects: 8.793800 ms DeleteObjects: 0.017000 ms) PopsApi: Popping task: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Pushing task: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Pushing task: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Popping task: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Title: Terms-of-use-2019-04-05 PopsApi: Popping task: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Title: privacy-policy-2018-11-02 PNG ImprovedPublicTransport: Loading localization file: C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\928128676\Locale\de.txt. Detected locale name: de (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\928128676\Locale\en.txt. Detected locale name: en (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\928128676\Locale\es.txt. Detected locale name: es (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\928128676\Locale\fr.txt. Detected locale name: fr (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\928128676\Locale\it.txt. Detected locale name: it (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\928128676\Locale\ko.txt. Detected locale name: ko (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\928128676\Locale\kr.txt. Detected locale name: kr (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\928128676\Locale\pl.txt. Detected locale name: pl (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\928128676\Locale\pt.txt. Detected locale name: pt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\928128676\Locale\ru.txt. Detected locale name: ru (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\928128676\Locale\zh-cn.txt. Detected locale name: zh-cn (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\928128676\Locale\zh-tw.txt. Detected locale name: zh-tw (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ImprovedPublicTransport: Loading localization file: C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\928128676\Locale\zh.txt. Detected locale name: zh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IUserMod] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() OptionsMainPanel:AddUserMods() OptionsMainPanel:CreateCategories() OptionsMainPanel:Awake() UnityEngine.Object:Internal_CloneSingle(Object) UnityEngine.Object:Instantiate(GameObject) ColossalFramework.UI.UIDynamicPanels:Init(UIView) ColossalFramework.UI.UIView:Awake() (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at OptionsMainPanel.AddUserMods () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) OptionsMainPanel:AddUserMods() OptionsMainPanel:CreateCategories() OptionsMainPanel:Awake() UnityEngine.Object:Internal_CloneSingle(Object) UnityEngine.Object:Instantiate(GameObject) ColossalFramework.UI.UIDynamicPanels:Init(UIView) ColossalFramework.UI.UIView:Awake() (Filename: Line: -1) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IUserMod] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() DaylightClassic.TranslationFramework.Util:get_PluginInfo() DaylightClassic.TranslationFramework.Util:get_AssemblyPath() DaylightClassic.TranslationFramework.Translation:RefreshLanguages() DaylightClassic.TranslationFramework.Translation:LoadLanguages() DaylightClassic.TranslationFramework.Translation:GetTranslation(String) DaylightClassic.<>c:b__7_0(String) DaylightClassic.OptionsFramework.Extensions.UIHelperBaseExtensions:AddOptionsGroup(UIHelperBase, Func`2) DaylightClassic.Mod:OnSettingsUI(UIHelperBase) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) OptionsMainPanel:AddUserMods() OptionsMainPanel:CreateCategories() OptionsMainPanel:Awake() UnityEngine.Object:Internal_CloneSingle(Object) UnityEngine.Object:Instantiate(GameObject) ColossalFramework.UI.UIDynamicPanels:Init(UIView) ColossalFramework.UI.UIView:Awake() (Filename: Line: -1) GameSettings: 'TMPE_Keybinds' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) FPS_Booster OnSettingsUI call (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null MoveIt | [Info] 0.0003860 | MoveIt v2.9.5.33721 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MoveIt | [Debug] 0.0015238 | Move It Locale changed ->pl (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.get_userModInstance () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:get_userModInstance() MoveIt.MoveItTool:GetAssembly(String, String, String) MoveIt.NS_Manager:getVersionText() MoveIt.ModInfo:OnSettingsUI(UIHelperBase) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) OptionsMainPanel:AddUserMods() OptionsMainPanel:CreateCategories() OptionsMainPanel:Awake() UnityEngine.Object:Internal_CloneSingle(Object) UnityEngine.Object:Instantiate(GameObject) ColossalFramework.UI.UIDynamicPanels:Init(UIView) ColossalFramework.UI.UIView:Awake() (Filename: Line: -1) [NodeController] Create mod instance Version 3.1.3.1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GameSettings: 'NodeControllerSettingsFile' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\gierk\AppData\Local\Colossal Order\Cities_Skylines\NodeControllerSettingsFile.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NodeController] Current cultute - pl (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NodeController BETA] Create mod instance Version 3.2.0.40 [BETA] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [NodeController BETA] Current cultute - pl (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG PNG QueryUGCContent PNG PNG PNG RequestItemDetails PNG PNG PNG PNG PNG PNG PNG PNG PNG RequestItemDetails PNG PNG PNG RequestItemDetails PNG PNG RequestItemDetails PNG RequestItemDetails PNG PNG PNG PNG PNG PNG PNG The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IUserMod] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() EntryData:GenerateData() EntryData:.ctor(PluginInfo) CategoryContentPanel:RefreshAssetsModImpl() CategoryContentPanel:RefreshAssets() CategoryContentPanel:Refresh() ContentManagerPanel:RefreshCategory(UIComponent) ContentManagerPanel:Initialize() MenuPanel:Start() (Filename: Line: -1) RequestItemDetails RequestItemDetails The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IUserMod] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() PackageEntry:DealWithOptions() PackageEntry:OnEntryDataChanged() PackageEntry:SetEntry(EntryData) CategoryContentPanel:RefreshEntries() CategoryContentPanel:RefreshAssets() CategoryContentPanel:Refresh() ContentManagerPanel:RefreshCategory(UIComponent) ContentManagerPanel:Initialize() MenuPanel:Start() (Filename: Line: -1) RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails RequestItemDetails OnSteamUGCQueryCompleted The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.get_userModInstance () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:get_userModInstance() TrafficManager.Util.ModsCompatibilityChecker:GetModName(PluginInfo) TrafficManager.Util.ModsCompatibilityChecker:ScanForIncompatibleMods() TrafficManager.Util.ModsCompatibilityChecker:PerformModCheck() TrafficManager.TrafficManagerMod:CheckForIncompatibleMods() c__Iterator8:MoveNext() LoadingManager:Update() (Filename: Line: -1) PatchLoaderMod is available and enabled: [True] and [False] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IUserMod] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() PackageEntry:DealWithOptions() PackageEntry:OnEntryDataChanged() PackageEntry:SetEntry(EntryData) EntryData:OnDetailsReceived(UGCDetails, Boolean) CategoryContentPanel:OnDetailsReceived(UGCDetails, Boolean) ColossalFramework.PlatformServices.Workshop:EventUGCRequestUGCDetailsCompleted(UGCDetails, Boolean) ColossalFramework.PlatformServices.PlatformService:TriggerUGCRequestUGCDetailsCompleted(UGCDetails, Boolean) ColossalFramework.PlatformServices.PlatformService:RunCallbacks() ColossalFramework.PlatformServices.PlatformServiceBehaviour:Update() (Filename: Line: -1) Error downloading image: 403 Forbidden (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error downloading image: 403 Forbidden (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error downloading image: 403 Forbidden (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading 'previewfile_2705048472.png' for 2705048472 PNG Loading 'previewfile_2703862540.png' for 2703862540 PNG Error downloading image: 403 Forbidden (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading 'previewfile_2708996357.png' for 2708996357 PNG Loading 'previewfile_2703888240.png' for 2703888240 PNG Loading 'previewfile_2705488979.png' for 2705488979 PNG Loading 'previewfile_2704488930.png' for 2704488930 PNG Loading 'previewfile_2706864829.png' for 2706864829 PNG Loading 'previewfile_2706397118.png' for 2706397118 PNG Loading 'previewfile_2703538172.png' for 2703538172 PNG Loading 'previewfile_2704588685.png' for 2704588685 PNG Loading 'previewfile_2704870153.png' for 2704870153 PNG Loading 'previewfile_2709279485.png' for 2709279485 PNG Loading 'previewfile_2705278498.png' for 2705278498 PNG Loading 'previewfile_2708754991.png' for 2708754991 PNG PNG Loading 'previewfile_2706585238.png' for 2706585238 PNG Loading 'previewfile_2703524092.png' for 2703524092 PNG Loading 'previewfile_2703465584.jpg' for 2703465584 JPG Loading 'previewfile_2706092949.png' for 2706092949 PNG Loading 'previewfile_2708825115.png' for 2708825115 PNG Loading 'previewfile_2704682121.png' for 2704682121 PNG Loading 'previewfile_2704880536.jpg' for 2704880536 JPG PNG Loading 'previewfile_2703830491.png' for 2703830491 PNG Loading 'previewfile_2704878649.png' for 2704878649 PNG Loading 'previewfile_2706234375.png' for 2706234375 PNG Loading 'previewfile_2706456113.png' for 2706456113 PNG Loading 'previewfile_2704681134.png' for 2704681134 PNG Loading 'previewfile_2707754657.png' for 2707754657 PNG Loading 'previewfile_2707562146.png' for 2707562146 PNG Loading 'previewfile_2702631097.png' for 2702631097 PNG Loading 'previewfile_2708727253.png' for 2708727253 PNG Loading 'previewfile_2707188868.png' for 2707188868 PNG Loading 'previewfile_2702210286.png' for 2702210286 PNG Loading 'previewfile_2703813871.png' for 2703813871 PNG Loading 'previewfile_2707134486.png' for 2707134486 PNG Loading 'previewfile_2708553465.png' for 2708553465 PNG The following mods were used when this asset was created: 787611845 403798635 427258853 928128676 812125426 724382534 593588108 791221322 1420955187 837112310 455403039 689937287 2040656402 530871278 445589127 1388613752 650436109 1637663252 1844440354 1619685021 [Modding] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LSM] Options: 2205 True True True True True True False False False False True The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.get_userModInstance () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:get_userModInstance() ModsCommon.Utilities.UserModInstanceSearcher:IsMatch(PluginInfo) ModsCommon.Utilities.d__2:MoveNext() System.Linq.Enumerable:FirstOrDefault(IEnumerable`1) ModsCommon.Utilities.PluginUtilities:GetPlugin(PluginSearcher) ModsCommon.Utilities.DependenciesWatcher:get_Plugin() ModsCommon.Utilities.DependenciesWatcher:LevelPreLoaded() LoadingManager:PreLoadLevel() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) LoadingScreenMod.Util:InvokeVoid(Object, String) LoadingScreenMod.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.get_userModInstance () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:get_userModInstance() ModsCommon.Utilities.UserModInstanceSearcher:IsMatch(PluginInfo) ModsCommon.Utilities.d__2:MoveNext() System.Linq.Enumerable:FirstOrDefault(IEnumerable`1) ModsCommon.Utilities.PluginUtilities:GetPlugin(PluginSearcher) ModsCommon.Utilities.DependenciesWatcher:get_Plugin() ModsCommon.Utilities.DependenciesWatcher:LevelPreLoaded() LoadingManager:PreLoadLevel() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) LoadingScreenMod.Util:InvokeVoid(Object, String) LoadingScreenMod.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) Loading simulation data from: rozwijanko akssen city_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 7 Unused Serialized files (Serialized files now loaded: 0) [TreeUnlimiter:CustomSerializer.Deserialize] No extra data saved or found with this savegame or map. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [TreeUnlimiter:CustomSerializer.DeseralizeSaveDataContainer] We could not find our named byte array. No extra burningtree data to process (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [TreeUnlimiter:Data.Deserialize] CO replaced deseralizer completely finished. (loading complete) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Scene [MainMenu] unloaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) UnloadTime: 1694.770508 ms The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[ICameraExtension] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() ColossalFramework.Plugins.PluginManager:GetImplementations() CameraWrapper:GetImplementations() CameraWrapper:.ctor(CinematicCameraController) CinematicCameraController:CreateRelay() CinematicCameraController:Awake() (Filename: Line: -1) Loading 'previewfile_2706240967.png' for 2706240967 PNG Loading 'previewfile_2702634716.png' for 2702634716 PNG Loading 'previewfile_2703518299.png' for 2703518299 PNG Loading 'previewfile_2704823583.png' for 2704823583 PNG Loading 'previewfile_2701518122.png' for 2701518122 PNG Loading 'previewfile_2706236383.png' for 2706236383 PNG Loading 'previewfile_2709400582.png' for 2709400582 PNG Loading 'previewfile_2709080707.png' for 2709080707 PNG Loading 'previewfile_2706751500.png' for 2706751500 PNG The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[ILoadingExtension] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() ColossalFramework.Plugins.PluginManager:GetImplementations() LoadingWrapper:GetImplementations() LoadingWrapper:.ctor(LoadingManager) LoadingManager:CreateRelay() LoadingManager:MetaDataLoaded() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) LoadingScreenMod.Util:InvokeVoid(Object, String) LoadingScreenMod.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) Non platform assembly: data-00000000221949E0 (this message is harmless) OnLevelWasLoaded was found on Initializer This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) [PropPrecision 1.0.1] Redirecting PropInstance#get_Position (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PropPrecision 1.0.1] Redirecting PropInstance#set_Position (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Redirecting CargoHarborAI#CheckBuildPosition... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Redirecting FloodWallAI#CheckBuildPosition... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Redirecting FloodWallAI#GetInfo... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Redirecting HarborAI#CheckBuildPosition... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Redirecting QuayAI#CheckBuildPosition... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Redirecting QuayAI#GetInfo... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IAssetDataExtension] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() ColossalFramework.Plugins.PluginManager:GetImplementations() AssetDataWrapper:GetImplementations() AssetDataWrapper:.ctor() LoadingManager:CreateRelay() LoadingManager:MetaDataLoaded() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) LoadingScreenMod.Util:InvokeVoid(Object, String) LoadingScreenMod.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[ISerializableDataExtension] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() ColossalFramework.Plugins.PluginManager:GetImplementations() SerializableDataWrapper:GetImplementations() SerializableDataWrapper:.ctor(SimulationManager) SimulationManager:CreateRelay() LoadingManager:MetaDataLoaded() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) LoadingScreenMod.Util:InvokeVoid(Object, String) LoadingScreenMod.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IThreadingExtension] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() ColossalFramework.Plugins.PluginManager:GetImplementations() ThreadingWrapper:GetImplementations() ThreadingWrapper:.ctor(SimulationManager) SimulationManager:CreateRelay() LoadingManager:MetaDataLoaded() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) LoadingScreenMod.Util:InvokeVoid(Object, String) LoadingScreenMod.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IAreasExtension] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() ColossalFramework.Plugins.PluginManager:GetImplementations() AreasWrapper:GetImplementations() AreasWrapper:.ctor(GameAreaManager) GameAreaManager:CreateRelay() LoadingManager:MetaDataLoaded() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) LoadingScreenMod.Util:InvokeVoid(Object, String) LoadingScreenMod.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[ITerrainExtension] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() ColossalFramework.Plugins.PluginManager:GetImplementations() TerrainWrapper:GetImplementations() TerrainWrapper:.ctor(TerrainManager) TerrainManager:CreateRelay() LoadingManager:MetaDataLoaded() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) LoadingScreenMod.Util:InvokeVoid(Object, String) LoadingScreenMod.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[ILevelUpExtension] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() ColossalFramework.Plugins.PluginManager:GetImplementations() LevelUpWrapper:GetImplementations() LevelUpWrapper:.ctor(BuildingManager) BuildingManager:CreateRelay() LoadingManager:MetaDataLoaded() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) LoadingScreenMod.Util:InvokeVoid(Object, String) LoadingScreenMod.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IBuildingExtension] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() ColossalFramework.Plugins.PluginManager:GetImplementations() BuildingWrapper:GetImplementations() BuildingWrapper:.ctor(BuildingManager) BuildingManager:CreateRelay() LoadingManager:MetaDataLoaded() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) LoadingScreenMod.Util:InvokeVoid(Object, String) LoadingScreenMod.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IResourceExtension] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() ColossalFramework.Plugins.PluginManager:GetImplementations() ResourceWrapper:GetImplementations() ResourceWrapper:.ctor(NaturalResourceManager) NaturalResourceManager:CreateRelay() LoadingManager:MetaDataLoaded() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) LoadingScreenMod.Util:InvokeVoid(Object, String) LoadingScreenMod.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IDemandExtension] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() ColossalFramework.Plugins.PluginManager:GetImplementations() DemandWrapper:GetImplementations() DemandWrapper:.ctor(ZoneManager) ZoneManager:CreateRelay() LoadingManager:MetaDataLoaded() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) LoadingScreenMod.Util:InvokeVoid(Object, String) LoadingScreenMod.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IEconomyExtension] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() ColossalFramework.Plugins.PluginManager:GetImplementations() EconomyWrapper:GetImplementations() EconomyWrapper:.ctor(EconomyManager) EconomyManager:CreateRelay() LoadingManager:MetaDataLoaded() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) LoadingScreenMod.Util:InvokeVoid(Object, String) LoadingScreenMod.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IMilestonesExtension] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() ColossalFramework.Plugins.PluginManager:GetImplementations() MilestonesWrapper:GetImplementations() MilestonesWrapper:.ctor(UnlockManager) UnlockManager:CreateRelay() LoadingManager:MetaDataLoaded() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) LoadingScreenMod.Util:InvokeVoid(Object, String) LoadingScreenMod.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) Unloading 233 unused Assets to reduce memory usage. Loaded Objects now: 13969. Total: 70.370697 ms (FindLiveObjects: 1.253400 ms CreateObjectMapping: 0.640900 ms MarkObjects: 68.230301 ms DeleteObjects: 0.245300 ms) Loading 'previewfile_2707970444.png' for 2707970444 PNG Loading 'previewfile_2706235588.png' for 2706235588 PNG Loading 'previewfile_2701977616.png' for 2701977616 PNG Loading 'previewfile_2704603175.png' for 2704603175 PNG Loading 'previewfile_2707972136.png' for 2707972136 PNG Loading 'previewfile_2701770204.png' for 2701770204 PNG Tyre array is null or zero size: ChirpX Crawler [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: ChirpX Rocket [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Oneway Toll Booth Large 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Twoway Toll Booth Large 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Twoway Toll Booth Medium 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) d3d11: failed to create 2D texture id=41407 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41407 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41409 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41409 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41411 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41411 [D3D error was 80070057] (Filename: Line: 523) Diffuse is DXT5: BusLaneText [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Tableset 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Park Tiles 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Trade School Street Light 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: University Street Light 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 884676494.white line mark zoning open L_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) d3d11: failed to create 2D texture id=41413 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41413 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41415 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41415 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41423 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41423 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41425 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41425 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41433 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41433 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41435 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41435 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41459 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41459 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41461 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41461 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41469 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41469 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41471 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41471 [D3D error was 80070057] (Filename: Line: 523) GfxDevice: creating device client; threaded=1 d3d11: failed to create 2D texture id=41495 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41495 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41497 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41497 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41505 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41505 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41507 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41507 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41515 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41515 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41517 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41517 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41541 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41541 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41543 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41543 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41587 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41587 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41601 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41601 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41625 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41625 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41627 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41627 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41635 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41635 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41637 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41637 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41645 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41645 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41665 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41665 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41667 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41667 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41675 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41675 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41683 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41683 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41685 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41685 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41711 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41711 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41741 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41741 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41743 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41743 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41751 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41751 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41753 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41753 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41761 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41761 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41763 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41763 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41787 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41787 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41789 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41789 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41797 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41797 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41799 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41799 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41807 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41807 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41827 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41827 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41829 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41829 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41837 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41837 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41845 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41845 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41871 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41871 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41901 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41901 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41903 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41903 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41923 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41923 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41925 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41925 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41933 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41933 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41935 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41935 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41943 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41943 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41945 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41945 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41965 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41965 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41967 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41967 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41975 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41975 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41977 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41977 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41985 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41985 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=41993 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=41993 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42019 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42019 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42067 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42067 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42069 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42069 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42203 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42203 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42283 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42283 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42285 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42285 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42293 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42293 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42295 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42295 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42303 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42303 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42323 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42323 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42325 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42325 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42333 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42333 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42341 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42341 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42367 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42367 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42397 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42397 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42399 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42399 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42425 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42425 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42427 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42427 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42435 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42435 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42455 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42455 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42457 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42457 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42471 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42471 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42485 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42485 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42511 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42511 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42541 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42541 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42543 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42543 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42569 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42569 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42571 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42571 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42579 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42579 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42581 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42581 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42589 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42589 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42591 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42591 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42617 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42617 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42619 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42619 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42621 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42621 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42623 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42623 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42625 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42625 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42627 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42627 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42635 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42635 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42659 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42659 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42661 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42661 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42687 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42687 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42689 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42689 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42709 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42709 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42711 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42711 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42713 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42713 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42715 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42715 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42717 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42717 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42719 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42719 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42739 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42739 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42741 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42741 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42759 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42759 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42761 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42761 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42781 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42781 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42783 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42783 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42791 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42791 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42793 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42793 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42801 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42801 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42803 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42803 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42823 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42823 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42825 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42825 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42833 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42833 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42835 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42835 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42843 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42843 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42851 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42851 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42877 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42877 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42907 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42907 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42909 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42909 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42917 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42917 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42919 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42919 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42927 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42927 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42947 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42947 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42949 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42949 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42957 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42957 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42965 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42965 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=42991 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=42991 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43021 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43021 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43023 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43023 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43031 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43031 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43033 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43033 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43047 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43047 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43049 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43049 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43057 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43057 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43065 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43065 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43067 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43067 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43097 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43097 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43099 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43099 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43107 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43107 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43109 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43109 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43123 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43123 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43125 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43125 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43133 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43133 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43141 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43141 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43143 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43143 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43173 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43173 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43175 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43175 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43183 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43183 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43185 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43185 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43193 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43193 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43195 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43195 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43203 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43203 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43205 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43205 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43219 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43219 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43221 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43221 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create staging 2D texture w=514 h=512 d3dfmt=77 [80070057] d3d11: failed to create staging 2D texture w=257 h=256 d3dfmt=77 [80070057] d3d11: failed to create 2D texture id=43223 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43223 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43237 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43237 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43239 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43239 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43247 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43247 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43255 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43255 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43257 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43257 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43265 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43265 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43313 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43313 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43315 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43315 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43323 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43323 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43325 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43325 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43333 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43333 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43335 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43335 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43343 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43343 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43345 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43345 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43359 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43359 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43361 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43361 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create staging 2D texture w=514 h=512 d3dfmt=77 [80070057] d3d11: failed to create staging 2D texture w=257 h=256 d3dfmt=77 [80070057] d3d11: failed to create 2D texture id=43363 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43363 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43377 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43377 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43379 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43379 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43387 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43387 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43395 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43395 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43449 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43449 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43451 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43451 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43459 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43459 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43491 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43491 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43493 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43493 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43501 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43501 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43509 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43509 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43511 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43511 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43541 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43541 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43543 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43543 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43551 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43551 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43553 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43553 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43561 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43561 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43569 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43569 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43589 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43589 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43591 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43591 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43599 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43599 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43607 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43607 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43609 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43609 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43617 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43617 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43641 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43641 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43643 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43643 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43651 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43651 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43653 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43653 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43661 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43661 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43663 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43663 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43671 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43671 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43673 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43673 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43693 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43693 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43695 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43695 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43703 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43703 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43711 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43711 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43713 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43713 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43721 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43721 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43745 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43745 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43747 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43747 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43755 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43755 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43757 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43757 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43765 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43765 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43767 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43767 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43775 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43775 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43777 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43777 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43797 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43797 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43799 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43799 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43807 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43807 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43815 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43815 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43817 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43817 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43825 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43825 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43849 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43849 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43851 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43851 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43859 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43859 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43861 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43861 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43869 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43869 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43871 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43871 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43879 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43879 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43881 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43881 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43901 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43901 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43903 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43903 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43911 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43911 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43919 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43919 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43927 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43927 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43951 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43951 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43953 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43953 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43961 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43961 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43963 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43963 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43971 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43971 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43973 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43973 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43981 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43981 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=43983 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=43983 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44003 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44003 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44005 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44005 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44007 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44007 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44009 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44009 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44011 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44011 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44019 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44019 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44021 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44021 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44045 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44045 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44047 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44047 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44055 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44055 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44063 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44063 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44065 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44065 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44073 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44073 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44075 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44075 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44095 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44095 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44097 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44097 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44111 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44111 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44113 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44113 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44143 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44143 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44145 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44145 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44165 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44165 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44167 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44167 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44181 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44181 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44183 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44183 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44197 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44197 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44199 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44199 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44207 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44207 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44215 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44215 [D3D error was 80070057] (Filename: Line: 523) GfxDevice: creating device client; threaded=1 d3d11: failed to create 2D texture id=44289 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44289 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44309 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44309 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44323 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44323 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44337 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44337 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44423 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44423 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44425 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44425 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44445 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44445 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44447 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44447 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44467 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44467 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44469 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44469 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44483 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44483 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44485 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44485 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44493 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44493 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44495 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44495 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44503 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44503 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44505 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44505 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44591 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44591 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44593 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44593 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44595 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44595 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44603 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44603 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44605 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44605 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44607 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44607 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44621 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44621 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44623 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44623 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44659 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44659 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44661 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44661 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44791 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44791 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44793 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44793 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44795 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44795 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44803 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44803 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44811 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44811 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44813 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44813 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44889 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44889 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44891 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44891 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44893 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44893 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44901 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44901 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44903 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44903 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44917 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44917 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44919 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44919 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44927 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44927 [D3D error was 80070057] (Filename: Line: 523) d3d11: failed to create 2D texture id=44935 width=1 height=1 mips=3 dxgifmt=29 [D3D error was 80070057] (Filename: Line: 504) d3d11: failed to create 2D texture shader resource view id=44935 [D3D error was 80070057] (Filename: Line: 523) Segment diffuse is DXT5: Two-Lane Alley [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Two-Lane Alley [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Two-Lane Alley [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: One-Lane Oneway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: One-Lane Oneway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: One-Lane Oneway With Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: One-Lane Oneway With Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: One-Lane Oneway With Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Tiny Cul-De-Sac [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Tiny Cul-De-Sac [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Tiny Cul-De-Sac [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadPntMdn [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadPntMdn [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadPntMdn [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadPntMdn Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadPntMdn Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadPntMdn Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadPntMdn Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadPntMdn Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadPntMdn Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadPntMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadPntMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadPntMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadPntMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: One-Lane Oneway With Two Bicycle Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: One-Lane Oneway With Two Bicycle Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: One-Lane Oneway With Two Bicycle Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadTL [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadTL [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadTL [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadTL Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadTL Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadTL Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadTL Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadTL Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadTL Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadTL Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadTL Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadTL Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadTL Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R2 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R2 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R2 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R2 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R2 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R2 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: BasicRoadMdn Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: BasicRoadMdn Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway3L [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway3L [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway3L [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway3L Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway3L Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway3L Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway3L Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway3L Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway3L Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway3L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway3L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway3L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway3L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Avenue Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Avenue Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Avenue Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymAvenueL2R4 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymAvenueL2R4 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymAvenueL2R4 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymAvenueL2R4 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R4 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymAvenueL2R4 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymAvenueL2R4 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymAvenueL2R3 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymAvenueL2R3 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymAvenueL2R3 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R3 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R3 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R3 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymRoadL1R3 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R3 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymRoadL1R3 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway4L Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway4L Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway4L Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Oneway4L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway4L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Oneway4L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Medium Avenue Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Medium Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue TL [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue TL [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue TL [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue TL Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue TL Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue TL Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue TL Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Medium Avenue TL Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Medium Avenue TL Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Medium Avenue TL Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Six-Lane Avenue Median [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Six-Lane Avenue Median Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Six-Lane Avenue Median Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Six-Lane Avenue Median Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Six-Lane Avenue Median Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Six-Lane Avenue Median Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Six-Lane Avenue Median Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Eight-Lane Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Eight-Lane Avenue [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Eight-Lane Avenue Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Eight-Lane Avenue Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Eight-Lane Avenue Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Eight-Lane Avenue Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Eight-Lane Avenue Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Eight-Lane Avenue Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Eight-Lane Avenue Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Eight-Lane Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Eight-Lane Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Eight-Lane Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Eight-Lane Avenue Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Rural Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Rural Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Rural Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Rural Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Small Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rural Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rural Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rural Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rural Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Rural Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymHighwayL1R2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymHighwayL1R2 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymHighwayL1R2 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymHighwayL1R2 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymHighwayL1R2 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: AsymHighwayL1R2 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: AsymHighwayL1R2 Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Highway2L2W [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Highway2L2W Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Highway2L2W Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Highway2L2W Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Highway2L2W Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Highway2L2W Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Highway2L2W Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Four-Lane Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Four-Lane Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Four-Lane Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Four-Lane Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Four-Lane Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Four-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Four-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Five-Lane Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Five-Lane Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Five-Lane Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Five-Lane Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Five-Lane Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Five-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Five-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Five-Lane Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway Tunnel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Large Highway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Decoration Grass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Small Busway OneWay Decoration Trees [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Elevated With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Bridge With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Bridge With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Slope With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Decoration Grass With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Decoration Grass With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Decoration Grass With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Decoration Trees With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Decoration Trees With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Large Road Decoration Trees With Bus Lanes [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Gravel Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Gravel Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Gravel Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Gravel Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Gravel Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Gravel Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Boardwalk Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Gravel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Gravel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Gravel [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Gravel Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Gravel Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Gravel Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Pavement Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Pavement Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Pavement Tiny [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Pavement Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Pavement Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Pavement Tiny Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Pavement [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Pavement [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Pavement [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Stone Tiny Road [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Stone Tiny Road [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Stone Tiny Road [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Stone Tiny Road Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Stone Tiny Road Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Stone Tiny Road Elevated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Zonable Pedestrian Stone Tiny Road Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Stone Tiny Road Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: Zonable Pedestrian Stone Tiny Road Bridge [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Pedestrian Pavement Bicycle [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Heating Pipe [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Radio Mast Support Cables [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Evacuation Bus Line [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Two Lane Highway Barrier [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Two Lane Highway Elevated [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Fence [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Park Path 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Forestry Fence 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Oil Industry Fence 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Ore Industry Fence 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Industry Road Small 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Trade School Path 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Trade School Path 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Medium Road Fixed Height [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2528665848.us-np-6l-sym-yellow_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2528654110.us-np-4l-sym-yellow_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2528651630.us-np-4l-sym_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 2528626919.us-np-2l-sym-yellow_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rail1L [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rail1L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rail1L Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rail1L2W [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rail1L2W Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rail1L2W Slope [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rail1L2SidedStation [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: Rail1LStation [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at PrefabCollection`1[PropInfo].InitializePrefabs (System.String collection, .PropInfo[] prefabs, System.String[] replaces) [0x00000] in :0 at PropCollection+c__Iterator0.MoveNext () [0x00000] in :0 at LoadingManager.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PrefabCollection`1[NetInfo].InitializePrefabs (System.String collection, .NetInfo[] prefabs, System.String[] replaces) [0x00000] in :0 at NetCollection+c__Iterator0.MoveNext () [0x00000] in :0 at LoadingManager.Update () [0x00000] in :0 (Filename: Line: -1) [LSM] Mem 28252 3403 7994 0 0 0 0 [LSM] Duplicate name 1446696384.GravelBridgePillar [LSM] Duplicate name 1446696384.Gravel Road Elevated0 [LSM] Duplicate name 1446696384.Gravel Road Bridge0 [LSM] LoadQueue 382 28325 [LSM] Mem 0: 28325 3403 7995 0 0 0 0 DDS DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS PNG DDS PNG DDS DDS DDS DDS DDS PNG PNG DDS PNG DDS DDS PNG DDS DDS DDS PNG DDS d3d11: failed to create staging 2D texture w=24 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=12 h=3 d3dfmt=71 [80070057] DDS d3d11: failed to create staging 2D texture w=24 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=12 h=3 d3dfmt=71 [80070057] PNG d3d11: failed to create staging 2D texture w=24 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=12 h=3 d3dfmt=71 [80070057] DDS DDS DDS PNG d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] PNG DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS PNG DDS DDS PNG DDS DDS DDS PNG DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS PNG DDS DDS Node diffuse is DXT5: 1446696384.Small Concrete Road_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS DDS DDS PNG DDS DDS PNG DDS DDS PNG DDS DDS DDS DDS DDS PNG [LSM] Mem 64: 28495 3575 8234 360 609 1 41 PNG DDS DDS DDS Segment diffuse is DXT5: 2528622575.us-np-2l-sym-plain E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS PNG DDS PNG DDS DDS DDS PNG DDS PNG Node diffuse is DXT5: 2528649171.us-np-3l-asym-dash E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2528649171.us-np-3l-asym-dash E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS DDS DDS DDS PNG DDS DDS DDS PNG DDS PNG PNG PNG PNG PNG PNG PNG DDS PNG DDS DDS DDS PNG DDS PNG DDS DDS DDS DDS DDS Segment diffuse is DXT5: 2528651630.us-np-4l-sym E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2528651630.us-np-4l-sym E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG DDS DDS DDS PNG DDS DDS DDS PNG DDS DDS DDS DDS PNG DDS DDS DDS PNG PNG DDS DDS PNG DDS DDS DDS PNG DDS PNG DDS DDS PNG DDS DDS DDS DDS PNG DDS DDS DDS DDS PNG DDS Node diffuse is DXT5: 2528654870.us-np-5l-asym-dash-brick E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS DDS DDS DDS PNG [LSM] Mem 128: 28642 3802 8501 354 602 2 49 DDS DDS PNG DDS PNG PNG DDS DDS Segment diffuse is DXT5: 2528655690.us-np-5l-asym-dash-yellow_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS DDS PNG Node diffuse is DXT5: 2528655986.us-np-5l-asym-solid-brick E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS PNG DDS PNG DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS PNG PNG PNG Segment diffuse is DXT5: 2528657674.us-np-6l-asym-dash-brick E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2528657674.us-np-6l-asym-dash-brick E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS DDS PNG DDS DDS DDS PNG DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS PNG Node diffuse is DXT5: 2528659150.us-np-6l-asym-dash-green E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS DDS DDS DDS PNG DDS DDS DDS PNG DDS DDS PNG DDS DDS PNG DDS PNG DDS Segment diffuse is DXT5: 2528660179.us-np-6l-asym-dash-yellow E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2528660179.us-np-6l-asym-dash-yellow E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2528660179.us-np-6l-asym-dash-yellow E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG DDS DDS DDS DDS PNG Segment diffuse is DXT5: 2528661325.us-np-6l-asym-solid-brick E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2528661325.us-np-6l-asym-solid-brick E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS DDS DDS PNG Node diffuse is DXT5: 2528661325.us-np-6l-asym-solid-brick_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG Segment diffuse is DXT5: 2528661629.us-np-6l-asym-solid-brick-2ltl_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS DDS PNG DDS DDS DDS PNG DDS PNG DDS DDS DDS [LSM] Mem 192: 28814 3825 8552 386 630 2 72 PNG DDS PNG Segment diffuse is DXT5: 2528664154.us-np-6l-asym-solid-yellow E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2528664154.us-np-6l-asym-solid-yellow E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG PNG PNG PNG Node diffuse is DXT5: 2528664854.us-np-6l-sym-concrete E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG Node diffuse is DXT5: 2528665047.us-np-6l-sym-concrete-round E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG PNG Node diffuse is DXT5: 2528665848.us-np-6l-sym-yellow E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG Node diffuse is DXT5: 2528666109.us-np-6l-sym-yellow-round E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG Segment diffuse is DXT5: 2528666361.us-np-7l-asym-dash-brick E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2528666361.us-np-7l-asym-dash-brick E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG Node diffuse is DXT5: 2528666361.us-np-7l-asym-dash-brick E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS DDS PNG PNG Segment diffuse is DXT5: 2528666852.us-np-7l-asym-dash-green E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2528666852.us-np-7l-asym-dash-green E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG Segment diffuse is DXT5: 2528667207.us-np-7l-asym-dash-yellow E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2528667207.us-np-7l-asym-dash-yellow E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG Segment diffuse is DXT5: 2528667404.us-np-7l-asym-solid-brick E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2528667404.us-np-7l-asym-solid-brick E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS DDS Segment diffuse is DXT5: 2528667627.us-np-7l-asym-solid-concrete E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2528667627.us-np-7l-asym-solid-concrete E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2528667627.us-np-7l-asym-solid-concrete E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG DDS Segment diffuse is DXT5: 2528667860.us-np-7l-asym-solid-green E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2528667860.us-np-7l-asym-solid-green E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG Node diffuse is DXT5: 2528667860.us-np-7l-asym-solid-green E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2528667860.us-np-7l-asym-solid-green E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS Segment diffuse is DXT5: 2528668044.us-np-7l-asym-solid-yellow E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2528668044.us-np-7l-asym-solid-yellow E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2528668044.us-np-7l-asym-solid-yellow E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG DDS Node diffuse is DXT5: 2528668266.us-np-7l-sym-midlane E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG DDS DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS PNG DDS DDS DDS DDS DDS [LSM] Mem 256: 28917 3889 8634 452 871 2 56 DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS PNG DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS PNG DDS Node diffuse is DXT5: 2528669508.us-np-8l-asym-dash-green-1rtl_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS PNG DDS DDS DDS PNG PNG PNG DDS PNG DDS DDS DDS DDS DDS PNG PNG Segment diffuse is DXT5: 2552766049.us-np-8l-asym-solid-green-2ltl E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG PNG Segment diffuse is DXT5: 2552767896.us-np-7l-asym-solid-brick-ltl E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2552767896.us-np-7l-asym-solid-brick-ltl E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS DDS PNG DDS DDS DDS No base generated: 2686187940.R2EUR W GrCo 2x2 Massongex 01 B_middlePillar [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS [LSM] Missing: 2518959391.r2-weld_Data [LSM] Missing: 1530376523.r69rwp-buff_Data [LSM] Missing: 1530376523.r69rwp-sigr_Data [LSM] Missing: 1530376523.r69rwp-sigl_Data [LSM] Missing: 1530376523.r69rwp-cat2n_Data [LSM] Missing: 1530376523.r69rwp-cat2e_Data [LSM] Missing: 2518959391.r2-ident01_Data [LSM] Missing: 2518959391.r2-ident02_Data PNG PNG PNG DDS DDS DDS DDS DDS DDS Segment diffuse is DXT5: 2686187940.R2EUR W GrCo 2x2 Massongex 01 E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2686187940.R2EUR W GrCo 2x2 Massongex 01 E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2686187940.R2EUR W GrCo 2x2 Massongex 01 E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2686187940.R2EUR W GrCo 2x2 Massongex 01 E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2686187940.R2EUR W GrCo 2x2 Massongex 01 E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2686187940.R2EUR W GrCo 2x2 Massongex 01 E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2686187940.R2EUR W GrCo 2x2 Massongex 01 E [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Segment diffuse is DXT5: 2686187940.R2EUR W GrCo 2x2 Massongex 01 B [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG Segment diffuse is DXT5: 2686187940.R2EUR W GrCo 2x2 Massongex 01_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2686187940.R2EUR W GrCo 2x2 Massongex 01_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2686187940.R2EUR W GrCo 2x2 Massongex 01_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2686187940.R2EUR W GrCo 2x2 Massongex 01_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Node diffuse is DXT5: 2686187940.R2EUR W GrCo 2x2 Massongex 01_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS [LSM] Missing: 948086186.R69 Roof Props 1 Vent_Data [LSM] Missing: 948086186.R69 Roof Props 1 AC_Data DDS PNG DDS PNG PNG DDS DDS DDS PNG PNG [LSM] Mem 320: 29086 3976 8775 239 654 10 6 DDS DDS DDS PNG DDS DDS DDS PNG No props placed: 2281924764.框架_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS DDS PNG DDS DDS DDS DDS PNG PNG DDS DDS DDS DDS PNG DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS LOD missing: 2688680101.MARK IS Fukuoka Momochi_additive_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: 2688680101.MARK IS Fukuoka Momochi_additive_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LSM] Missing: 2470327284.Platform Light_Data [LSM] Missing: 1631229895.Seat Site (PROP)_Data [LSM] Missing: 1991627065.JP Parking Lot Light Single_Data [LSM] Missing: 1991627065.JP Parking Lot Light Double_Data DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS PNG LOD missing: MARK IS Fukuoka Momochi_glass [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS PNG PNG DDS PNG DDS [LSM] Missing: 536876187.Train Station Timetable_Data [LSM] Missing: 536877340.Train Station Display (single)_Data DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS PNG DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS PNG DDS DDS d3d11: failed to create staging 2D texture w=10 h=10 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=5 h=5 d3dfmt=71 [80070057] DDS DDS PNG d3d11: failed to create staging 2D texture w=10 h=10 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=5 h=5 d3dfmt=71 [80070057] DDS d3d11: failed to create staging 2D texture w=10 h=10 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=5 h=5 d3dfmt=71 [80070057] DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS PNG d3d11: failed to create staging 2D texture w=16 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=8 h=3 d3dfmt=71 [80070057] PNG PNG DDS DDS PNG PNG [LSM] !ProcessAtlas 2474805729.TrailerNJT ALP-46 + 4-car Multilevel III0 PNG [LSM] !ProcessAtlas 2474805729.TrailerNJT ALP-46 + 4-car Multilevel III1 PNG DDS [LSM] !ProcessAtlas 2474805729.TrailerNJT ALP-46 + 4-car Multilevel III2 DDS DDS DDS PNG DDS [LSM] !ProcessAtlas 2474805729.TrailerNJT ALP-46 + 4-car Multilevel III3 DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS PNG d3d11: failed to create staging 2D texture w=24 h=6 d3dfmt=71 [80070057] d3d11: failed to create staging 2D texture w=12 h=3 d3dfmt=71 [80070057] DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS PNG DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS DDS PNG DDS DDS PNG DDS DDS DDS DDS DDS DDS [LSM] 382 custom assets loaded in 1184 [LSM] Mem 29510 4240 9203 101 0 10 -2 [LSM] Textures / Materials / Meshes shared: 5631 / 2130 / 3257 pre-loaded: 6425 / 2468 / 912 loaded: 4 / 6 / 0 [LSM] Max cache 508 Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Zoo Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Zoo Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Zoo Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Zoo Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Evacuation Bus [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Academic Year [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Statue of Liberty [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Geothermal_Plant [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Heating Pipe Junction [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Medical Helicopter Base [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Fire Helicopter Base [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Large Emergency Shelter [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Radio Mast Short [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Radio Mast Tall [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Radio Mast Tall - Wire Anchor [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Firewatch Tower [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Weather Radar [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Disaster Response Unit Backyard [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Disaster Response Unit [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Water Pumping Service Building [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tsunami Warning Buoy [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Solar Updraft Tower [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Recycling Center [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Geothermal Power Plant [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Floating Garbage Collector [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Community School [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Biofuel Bus Depot [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Post Office 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Saw Mill 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Engineered Wood Plant 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Biomass Pellet Plant 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Pulp Mill 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Forestry Main Building Level 3 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Saw Dust Storage 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Forestry Workers Barracks 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Forestry Maintenance Building 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Plantation Alder 03 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Plantation Conifer 03 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Plantation Beech 03 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Plantation Beech 03 Sub 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Plantation Beech 03 Sub 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Plantation Beech 03 Sub 03 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Plantation Alder 03 Sub 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Plantation Alder 03 Sub 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Plantation Conifer 03 Sub 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Plantation Conifer 03 Sub 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Plantation Conifer 03 Sub 03 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Plantation Conifer 03 Sub 04 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Log Yard 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Sapling Field 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Sapling Field 02 Sub 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Sapling Field 02 Sub 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Sapling Field 02 Sub 03 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Sapling Green House 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Sapling Green House 02 Sub 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Sapling Green House 02 Sub 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tree Sapling Green House 02 Sub 03 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Trade School Administration 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Trade School Dormitory 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Trade School Book Club 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Trade School Groundskeeping 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Trade School Study Hall 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Police Academy 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Police Academy 01 A [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Police Academy 01 B [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Groundskeeper Truck 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Transport Hub 03 A [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Transport Hub 03 B [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Transport Hub 03 C [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Art Deco Apts 1 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Art Deco Apts 2 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Art Deco House 3 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Art Deco House 4 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Radio Station [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Biodome [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Television Station [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Allotment House 01A [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Allotment House 02A [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Allotment House 02B [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Allotment House 02D [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Allotment House 03A [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Allotment House 03B [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 01C [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 01D [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 02A [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 02C [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 02D [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 03D [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 04B [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 05A [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 05C [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 05D [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 06B [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 08B [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 09A [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 09B [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 09C [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 10A [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 10B [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 10D [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 12C [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 13C [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 13D [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 13E [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 13F [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 14B [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 14C [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 15A [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 15B [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 16A [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: EU LD 16D [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: ATM 01 2x2 L2 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Brick Commercial 2x3 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Catfish Cafe [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Hamberders 2 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Newks1 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Newks3 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Orchard Italia [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: RCI 1 brick [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: RCI 3x2 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: RCI 3x2 Corner [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: RCI2 3x3 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Shake It [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Zombie Lake Tap House [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College 11 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 12 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 13 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 20 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 20-A [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 20-B [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 22 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 23 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 30 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 31 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 32 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 33 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 34 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 41 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 43 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 50 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 53 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 60 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park 63 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park U02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park U04 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park U05 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park U24 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park U33 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: College Park U40 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: PDX18_Shinjuku_bldg [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) There is no building that would upgrade to: H3 3x3 Shop17 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Forestry Worker 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Bamboo1 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Bamboo2 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Bicycle [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Bicycle02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Bicycle03 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Bicycle Child [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: beetle [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Jeep [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Pickup [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: 4WD_Jeep [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Fire Helicopter [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Fire Helicopter Bucket [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Medical Helicopter [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Biofuel Bus 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Biofuel Garbage Truck 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Post Vehicle 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Post Truck 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Oil Truck 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Ore Mining Truck 01 Empty [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Farm Truck 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Forest Forwarder 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Forest Forwarder Trailer 01 Empty [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Warning: Unknown district style: EuropeanSuburbiaBuiltinStyle_kgz2hs9.EuropeanSuburbiaBuiltinStyle_kgz2hs9 [Modding] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Relaxation [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Rock [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Jazz [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Country [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Synthetic [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: DeepFocus [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: CampusRadio [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: DowntownRadio [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: CoastToCoast [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Concerts [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: RailHawk [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: SunnyBreeze [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loaded simulation data from: rozwijanko akssen city_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD vertex count high (6216 > 1440): 2281924764.框架_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: 2686187940.R2EUR W GrCo 2x2 Massongex 01 B_middlePillar [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD vertex count high (2140 > 1440): 2281924764.experimental primary school实验小学_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: MARK IS Fukuoka Momochi_sub_0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: MARK IS Fukuoka Momochi mini_sub_2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: MARK IS Fukuoka Momochi_sub_1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD vertex count high (1498 > 1360): 431229239.Large Water Pumping Station_Data [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG Unknown prefab: Tsunami [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Earthquake [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Sinkhole [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Meteor Strike [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Thunderstorm [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Forest Fire [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tornado [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PNG The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IUserMod] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() OptionsMainPanel:AddUserMods() OptionsMainPanel:CreateCategories() OptionsMainPanel:Awake() UnityEngine.Object:Internal_CloneSingle(Object) UnityEngine.Object:Instantiate(GameObject) ColossalFramework.UI.UIDynamicPanels:Init(UIView) ColossalFramework.UI.UIView:Awake() (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at OptionsMainPanel.AddUserMods () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) OptionsMainPanel:AddUserMods() OptionsMainPanel:CreateCategories() OptionsMainPanel:Awake() UnityEngine.Object:Internal_CloneSingle(Object) UnityEngine.Object:Instantiate(GameObject) ColossalFramework.UI.UIDynamicPanels:Init(UIView) ColossalFramework.UI.UIView:Awake() (Filename: Line: -1) FPS_Booster OnSettingsUI call (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MoveIt | [Debug] 40.9934020 | Move It Locale changed pl->pl (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.get_userModInstance () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:get_userModInstance() MoveIt.MoveItTool:GetAssembly(String, String, String) MoveIt.NS_Manager:getVersionText() MoveIt.ModInfo:OnSettingsUI(UIHelperBase) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) OptionsMainPanel:AddUserMods() OptionsMainPanel:CreateCategories() OptionsMainPanel:Awake() UnityEngine.Object:Internal_CloneSingle(Object) UnityEngine.Object:Instantiate(GameObject) ColossalFramework.UI.UIDynamicPanels:Init(UIView) ColossalFramework.UI.UIView:Awake() (Filename: Line: -1) PNG Simulation error: Object reference not set to an instance of an object at WaterManager.UpdateGrid (Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at WaterPipeAI.UpdateNode (UInt16 nodeID, .NetNode& data) [0x00000] in :0 at NetNode.UpdateNode (UInt16 nodeID) [0x00000] in :0 at NetManager.PreReleaseNodeImplementation (UInt16 node, .NetNode& data, Boolean checkDeleted, Boolean checkTouchable) [0x00000] in :0 at NetManager.PreReleaseNodeImplementation (UInt16 node, Boolean checkDeleted, Boolean checkTouchable) [0x00000] in :0 at NetManager.PreReleaseSegmentImplementation (UInt16 segment, .NetSegment& data, Boolean keepNodes) [0x00000] in :0 at NetManager.PreReleaseSegmentImplementation (UInt16 segment) [0x00000] in :0 at NetManager.PreReleaseNodeImplementation (UInt16 node, .NetNode& data, Boolean checkDeleted, Boolean checkTouchable) [0x00000] in :0 at NetManager.ReleaseNode (UInt16 node) [0x00000] in :0 at NetManager.UpdateData (UpdateMode mode) [0x00000] in :0 at SimulationManager.Managers_UpdateData (UpdateMode mode, Single minProgress, Single maxProgress) [0x00000] in :0 at LoadingManager+c__IteratorB.MoveNext () [0x00000] in :0 at AsyncTask.Execute () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Achievement image idx 182 Pioneer now loading Achievement image idx 18 Decorator now loading Achievement image idx 183 Terraformer now loading Achievement image idx 184 WellInformed now loading Achievement image idx 185 CityPlanner now loading Achievement image idx 186 Lawmaker now loading Achievement image idx 187 PowerAtYourFingertips now loading Achievement image idx 188 HeavenlyCity now loading Achievement image idx 189 Medic now loading Achievement image idx 190 AHugeHadron now loading Achievement image idx 191 BeamMeUp now loading Achievement image idx 192 NewEden now loading Achievement image idx 193 ShortFuse now loading Achievement image idx 194 IWantItAll now loading Achievement image idx 195 Metropolis now loading Achievement image idx 196 Distroy now loading Achievement image idx 197 CityInMotion now loading Achievement image idx 198 CityInMotion2 now loading Achievement image idx 199 ClimbingTheSocialLadder now loading Achievement image idx 200 UnpopularMayor now loading Achievement image idx 201 RollingInDough now loading Achievement image idx 202 FreneticPlayer now loading Achievement image idx 203 HappyTown now loading Achievement image idx 204 ToughCity now loading Achievement image idx 205 FireWatch now loading Achievement image idx 206 TheSafestTown now loading Achievement image idx 207 ProfessionalDumper now loading Achievement image idx 208 EarthlovingCity now loading Achievement image idx 209 HigherEducation now loading Achievement image idx 210 SIMulatedCity now loading Achievement image idx 211 SafeCity now loading Achievement image idx 212 PowerToThePeople now loading Achievement image idx 213 MakeThemPay now loading Achievement image idx 214 LeisureSuites now loading Achievement image idx 215 PlayingWithTheBoys now loading Achievement image idx 216 PrisonBreak now loading Achievement image idx 217 1001Nights now loading Achievement image idx 218 DoesMyBumLookBigInThis now loading Achievement image idx 19 SingingInThe now loading Achievement image idx 219 FoggyWeather now loading Achievement image idx 220 Brrr now loading Achievement image idx 221 GetYourSnowshoesReady now loading Achievement image idx 222 HeresATram now loading Achievement image idx 223 ILoveTrams now loading Achievement image idx 224 AreTheyNakedInThere now loading Achievement image idx 225 ItsWintertime now loading Achievement image idx 226 Speedup now loading Achievement image idx 227 ThePlowmaster now loading Achievement image idx 228 QuayKing now loading Achievement image idx 229 WithCanalsYouCan now loading Achievement image idx 230 WeNeedSnorkels now loading Achievement image idx 231 ShakeItUp now loading Achievement image idx 232 ItsHeadingRightForUs now loading Achievement image idx 233 DropTheBase now loading Achievement image idx 234 RunBambi now loading Achievement image idx 235 ThunderAndLightning now loading Achievement image idx 236 TwistAndShout now loading Achievement image idx 237 WhatThe now loading Achievement image idx 238 EternalCity now loading Achievement image idx 239 Creator now loading Achievement image idx 240 WeHaveAWinner now loading Achievement image idx 241 TheUnderdog now loading Achievement image idx 242 RejoiceAndBeFerry now loading Achievement image idx 243 FerryFaerie now loading Achievement image idx 244 Triorail now loading Achievement image idx 245 NotSoMono now loading Achievement image idx 246 ClarkCable now loading Achievement image idx 247 CablesGalore now loading Achievement image idx 248 BlimpBlimp now loading Achievement image idx 249 PutSomeBlimpInYourBlimp now loading Achievement image idx 250 ComboBreaker now loading Achievement image idx 251 NomenEstOmen now loading Achievement image idx 252 Centurion now loading Achievement image idx 253 ItsCalledSteve now loading Achievement image idx 254 TotallyInMotion now loading Achievement image idx 255 Reporting now loading Achievement image idx 256 SuperSelfSufficient now loading Achievement image idx 257 IToTheT now loading Achievement image idx 258 Organistic now loading Achievement image idx 259 GreenEnergy now loading Achievement image idx 260 FriendlyTeaching now loading Achievement image idx 261 GreenestCity now loading Achievement image idx 262 TheParkToRuleAllParks now loading Achievement image idx 263 ParkingNotForbidden now loading Achievement image idx 264 Z00 now loading Achievement image idx 265 Ambulare now loading Achievement image idx 266 MaintainThatPark now loading Achievement image idx 267 CoasterTycoon now loading Achievement image idx 268 Naturally now loading Achievement image idx 269 SightsToBeSeen now loading Achievement image idx 270 FullCapacity now loading Achievement image idx 271 SerialInvestor now loading Achievement image idx 272 OffshoreAssets now loading Achievement image idx 273 IndustryTycoon now loading Achievement image idx 274 Postman now loading Achievement image idx 275 JustTolling now loading Achievement image idx 276 ScalingUp now loading Achievement image idx 277 StudentHousingProject now loading Achievement image idx 278 GraduationNation now loading Achievement image idx 279 DistinguishedAcademics now loading Achievement image idx 280 VarsitySportsPatron now loading Achievement image idx 281 HigherLearning now loading Achievement image idx 282 AcademicScholar now loading Achievement image idx 283 ForForProfitEducation now loading Achievement image idx 284 Aquaculture now loading Achievement image idx 285 FisherKing now loading Achievement image idx 286 MultidisciplinaryTransportTycoon now loading Achievement image idx 287 Trolleyface now loading Achievement image idx 288 WorldOfRotorcraft now loading Achievement image idx 289 ComeFlyWithMe now loading Achievement image idx 290 TheWatersOfOurLives now loading The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IChirperExtension] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() ColossalFramework.Plugins.PluginManager:GetImplementations() ChirperWrapper:GetImplementations() ChirperWrapper:.ctor(MonoBehaviour) ChirperBehaviourContainer:OnEnable() UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) UnityEngine.GameObject:.ctor(String, Type[]) ChirpPanel:Awake() (Filename: Line: -1) [LSM] Mem 33778 5371 10817 Simulation error: Object reference not set to an instance of an object at (wrapper dynamic-method) NetNode.NetNode.CalculateNode_Patch1 (NetNode&,uint16) <0x00ebe> at NetManager.SimulationStepImpl (int) <0x00109> at SimulationManagerBase`2.SimulationStep (int) <0x0004c> at NetManager.ISimulationManager.SimulationStep (int) <0x00024> at SimulationManager.SimulationStep () <0x00693> at SimulationManager.SimulationThread () <0x0018a> [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at (wrapper dynamic-method) NetNode.NetNode.CalculateNode_Patch1 (NetNode&,uint16) <0x00ebe> at NetManager.SimulationStepImpl (int) <0x00109> at SimulationManagerBase`2.SimulationStep (int) <0x0004c> at NetManager.ISimulationManager.SimulationStep (int) <0x00024> at SimulationManager.SimulationStep () <0x00693> at SimulationManager.SimulationThread () <0x0018a> [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LSM] PoliciesPanel not initialized yet. Initializing at 34599 Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at BuildingManager.SampleSmoothHeight (Vector3 worldPos, Layer layers) [0x00000] in :0 at CameraController.CalculateCameraHeightOffset (Vector3 worldPos, Single distance) [0x00000] in :0 at CameraController.Reset (Vector3 startOffset, UpdateMode mode, SavedCameraView savedCameraView) [0x00000] in :0 at GameAreaManager.OnLevelLoaded (UpdateMode mode) [0x00000] in :0 at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at (wrapper delegate-invoke) LoadingManager/LevelLoadedHandler:invoke_void__this___SimulationManager/UpdateMode (SimulationManager/UpdateMode) at LoadingManager+c__Iterator9.MoveNext () [0x00000] in :0 at LoadingManager.Update () [0x00000] in :0 (Filename: Line: -1) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [LSM] Mem 34723 5388 10849 [LSM] All completed at 34723 Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Shutdown complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PrecisionEngineering] OnLevelUnloading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PrecisionEngineering] Manager Unload (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PrecisionEngineering] [PrecisionUI] Load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IUserMod] () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:GetInstances() OptionsMainPanel:AddUserMods() OptionsMainPanel:CreateCategories() OptionsMainPanel:RefreshPlugins() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MoreCityStatistics.MCSLoading:RefreshOptions() MoreCityStatistics.MCSLoading:OnLevelUnloading() LoadingWrapper:OnLevelUnloading() LoadingManager:QuitApplication() LoadingManager:OnApplicationQuit() (Filename: Line: -1) IndexOutOfRangeException: Array index is out of range. at OptionsMainPanel.AddUserMods () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) OptionsMainPanel:AddUserMods() OptionsMainPanel:CreateCategories() OptionsMainPanel:RefreshPlugins() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MoreCityStatistics.MCSLoading:RefreshOptions() MoreCityStatistics.MCSLoading:OnLevelUnloading() LoadingWrapper:OnLevelUnloading() LoadingManager:QuitApplication() LoadingManager:OnApplicationQuit() (Filename: Line: -1) FPS_Booster OnSettingsUI call (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MoveIt | [Debug] 61.9836230 | Move It Locale changed pl->pl (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.get_userModInstance () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:get_userModInstance() MoveIt.MoveItTool:GetAssembly(String, String, String) MoveIt.NS_Manager:getVersionText() MoveIt.ModInfo:OnSettingsUI(UIHelperBase) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) OptionsMainPanel:AddUserMods() OptionsMainPanel:CreateCategories() OptionsMainPanel:RefreshPlugins() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MoreCityStatistics.MCSLoading:RefreshOptions() MoreCityStatistics.MCSLoading:OnLevelUnloading() LoadingWrapper:OnLevelUnloading() LoadingManager:QuitApplication() LoadingManager:OnApplicationQuit() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at MoveIt.MoveItLoader.UninstallMod () [0x00000] in :0 at MoveIt.MoveItLoader.OnLevelUnloading () [0x00000] in :0 at LoadingWrapper.OnLevelUnloading () [0x00000] in :0 Rethrow as ModException: The Mod C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\1619685021 [MoveItIntegration.dll, EManagersLib.API.dll, MoveIt.dll, MoveIt.resources.dll, MoveIt.resources.dll, MoveIt.resources.dll, MoveIt.resources.dll, MoveIt.resources.dll, MoveIt.resources.dll, MoveIt.resources.dll, MoveIt.resources.dll, MoveIt.resources.dll, MoveIt.resources.dll, MoveIt.resources.dll] has caused an error UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) LoadingWrapper:OnLevelUnloading() LoadingManager:QuitApplication() LoadingManager:OnApplicationQuit() (Filename: Line: -1) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at ColossalFramework.SavedInputKey.IsKeyUp () [0x00000] in :0 (Filename: Line: -1) Waiting for simulation to quit... [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at BuildingManager.SimulationStepImpl (Int32 subStep) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in :0 at BuildingManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at ColossalFramework.SavedInputKey.IsKeyUp () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Building.PlayAudio (.ListenerInfo listenerInfo, UInt16 buildingID) [0x00000] in :0 at BuildingManager.PlayAudioImpl (.ListenerInfo listenerInfo) [0x00000] in :0 at SimulationManagerBase`2[Manager,Properties].PlayAudio (.ListenerInfo listenerInfo) [0x00000] in :0 at BuildingManager.IAudibleManager.PlayAudio (.ListenerInfo listenerInfo) [0x00000] in :0 at AudioManager.LateUpdate () [0x00000] in :0 (Filename: Line: -1) Setting up 6 worker threads for Enlighten. Thread -> id: 61a4 -> priority: 1 Thread -> id: 49c4 -> priority: 1 Thread -> id: 4228 -> priority: 1 Thread -> id: 54d8 -> priority: 1 Thread -> id: 5a88 -> priority: 1 Thread -> id: 2768 -> priority: 1 Unloading Steamworks Simulation terminated [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Failed to send telemetry event: System.NullReferenceException: Object reference not set to an instance of an object at PopsManager.RadioChannel (.RadioChannelInfo lastStation) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GameSettings Monitor Exiting... [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GameSettings terminated [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null TFW: Removing redirection Boolean ForceValidDirection(NetInfo, Vector3, Vector3 ByRef, UInt16, NetSegment ByRef) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TFW: Removing redirection Boolean ForceValidDirection(NetInfo, Vector3 ByRef, UInt16, NetNode ByRef) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TFW: Removing redirection ToolErrors CheckBuildPosition(Boolean, Boolean, Boolean, Boolean, ControlPoint ByRef, ControlPoint ByRef, ControlPoint ByRef, BuildingInfo ByRef, Vector3 ByRef, Vector3 ByRef, Int32 ByRef) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TFW: Removing redirection Single GetLengthSnap() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TFW: Removing redirection Void CreateZoneBlocks(UInt16, NetSegment ByRef) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TFW: Removing redirection Int32 GetCategoryOrder(System.String) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) TFW: Removing redirection ColossalFramework.UI.UIButton SpawnButtonEntry(ColossalFramework.UI.UITabstrip, System.String, System.String, Boolean, System.String, System.String, System.String, Boolean, Boolean) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The 'Real Time' mod has been disabled. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [TreeUnlimiter:Mod.OnDisabled] v1.0.8.0-f3 build_01 Mod has been unloaded, disabled or game exiting. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The class SurfacePainter.EltPlugin could not be loaded, used in SurfacePainter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetExportedTypes () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager+PluginInfo.get_userModInstance () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ColossalFramework.Plugins.PluginInfo:get_userModInstance() ColossalFramework.Plugins.PluginInfo:Unload() ColossalFramework.Plugins.PluginManager:OnDestroy() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at ColossalFramework.Plugins.PluginManager+PluginInfo.Unload () [0x00000] in :0 at ColossalFramework.Plugins.PluginManager.OnDestroy () [0x00000] in :0 (Filename: Line: -1)