Initialize engine version: 5.6.7f1 (e80cc3114ac1) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA Quadro M1000M (ID=0x13b1) Vendor: NVIDIA VRAM: 2008 MB Driver: 31.0.15.2737 Begin MonoManager ReloadAssembly Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll into Unity Child Domain - Completed reload, in 0.056 seconds Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.dll (this message is harmless) Initializing input. Input initialized. desktop: 2560x1440 60Hz; virtual: 2560x1440 at 0,0 Initialized touch support. UnloadTime: 1.525600 ms Game mode (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.612200 ms Machine ID: 67207e17f4e9842b69e8db27424242253ce747d4 Model: Precision 5510 (Dell Inc.) OS: Windows 10 (10.0.0) 64bit Language: Polish CPU: Intel(R) Core(TM) i7-6820HQ CPU @ 2.70GHz (8 core(s)) System Memory: 32480 Gfx Device: NVIDIA Quadro M1000M Gfx Version: Direct3D 11.0 [level 11.0] Gfx Memory: 2008 Gfx Shader Model: 50 Game Version: 1.16.1-f2-steam-win (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) API: Steam Type: Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Setting vsync to 1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Raw Command Line: Cities.exe Arguments: Cities.exe [CommandLine - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Xml.dll (this message is harmless) Adding package 'AP Asanu Beach' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\AP Asanu Beach.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'AP Hanami Bay' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\AP Hanami Bay.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'AP Noyou Port' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\AP Noyou Port.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCMP2 Boreal Map 1' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Boreal Map 1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCMP2 Boreal Map 2' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Boreal Map 2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCMP2 Desert Map 1' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Desert Map 1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCMP2 Desert Map 2' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Desert Map 2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCMP2 Euro Map 1' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Euro Map 1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCMP2 Euro Map 2' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Euro Map 2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCMP2 Temperate Map 1' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Temperate Map 1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCMP2 Temperate Map 2' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Temperate Map 2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCMP2 Tropical Map 1' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Tropical Map 1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCMP2 Tropical Map 2' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCMP2 Tropical Map 2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCP Map 1' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCP Map 1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCP Map 2' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCP Map 2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCP Map 3' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCP Map 3.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCP Map 4' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCP Map 4.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCP Map 5' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCP Map 5.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCP Map 6' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCP Map 6.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCP Map 7' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCP Map 7.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CCP Map 8' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CCP Map 8.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CL Marin Bay' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CL Marin Bay.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CL Murky Coast' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CL Murky Coast.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CL Northwood Hills' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CL Northwood Hills.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CL Roslyn Peninsula' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CL Roslyn Peninsula.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'CL Wolf Creek' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CL Wolf Creek.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Cliffside Bay' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\Cliffside Bay.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'System' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\CO.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'DN Azure Gulf' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\DN Azure Gulf.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'DN Crater Falls' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\DN Crater Falls.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'DN Desert Oasis' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\DN Desert Oasis.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'DN Fisher Enclave' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\DN Fisher Enclave.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'DN Swamplands' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\DN Swamplands.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Eden Valley2' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\Eden Valley2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Foggy Hills' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\Foggy Hills.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Garden Rivers2' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\Garden Rivers2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Grand River' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\Grand River.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'IN Green Peaks' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\IN Green Peaks.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'IN Marble Canyon' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\IN Marble Canyon.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'IN Pearl Bay' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\IN Pearl Bay.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'IN Twin Fjords' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\IN Twin Fjords.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'IN Woodgarden' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\IN Woodgarden.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Lavender Lake2' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\Lavender Lake2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'MT Ferry Empire' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\MT Ferry Empire.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'MT Fix The Traffic' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\MT Fix The Traffic.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'MT Trains' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\MT Trains.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'ND Alpine Villages' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\ND Alpine Villages.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'ND By The Dam' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\ND By The Dam.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'ND Floodland' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\ND Floodland.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'ND Island Hopping' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\ND Island Hopping.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'ND Tornado Country' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\ND Tornado Country.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'NorthEurope1FINAL' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope1FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'NorthEurope2FINAL' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope2FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'NorthEurope3FINAL' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\NorthEurope3FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PB Cape Apple' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\PB Cape Apple.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PB Coastal Gem' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\PB Coastal Gem.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PB Gondola Islands' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\PB Gondola Islands.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PB Oracle Lake' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\PB Oracle Lake.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PB Splitz Tributary' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\PB Splitz Tributary.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PL Cavern Coast' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\PL Cavern Coast.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PL Honu Island' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\PL Honu Island.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PL Mountain Meadows' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\PL Mountain Meadows.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PL Pine Rivers' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\PL Pine Rivers.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PL Windfield' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\PL Windfield.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PU Gray Waters' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\PU Gray Waters.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PU Narrow Passage' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\PU Narrow Passage.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PU River Terrace' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\PU River Terrace.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PU Windblown Coast' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\PU Windblown Coast.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'PU Wyvern Pass' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\PU Wyvern Pass.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'SouthEurope1FINAL' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope1FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'SouthEurope2FINAL' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope2FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'SouthEurope3FINAL' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\SouthEurope3FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Tropical1FINAL' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\Tropical1FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Tropical2FINAL' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\Tropical2FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Tropical3FINAL' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\Tropical3FINAL.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Winter1Final' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\Winter1Final.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Winter2Final' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\Winter2Final.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Winter3Final' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\Winter3Final.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Winter4Final' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\Winter4Final.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Winter5Final' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Maps\Winter5Final.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Alpine Villages' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Scenarios\Alpine Villages.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'By The Dam' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Scenarios\By The Dam.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'City of Gardens' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Scenarios\City of Gardens.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Clean Up Crew' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Scenarios\Clean Up Crew.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Ferry Empire' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Scenarios\Ferry Empire.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Fix the Traffic' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Scenarios\Fix the Traffic.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Floodland' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Scenarios\Floodland.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Green Power' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Scenarios\Green Power.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Island Hopping' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Scenarios\Island Hopping.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Tornado Country' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Scenarios\Tornado Country.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Trains' [D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Scenarios\Trains.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package '2943503300' [D:\SteamLibrary\steamapps\workshop\content\255710\2943503300\Adidas Shibuya.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Miasto no2' [cloud:Miasto no2.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'NewSave' [cloud:NewSave.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'NowyObiekt' [C:\Users\Szynku\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets\NowyObiekt.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'szkoła?' [C:\Users\Szynku\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets\szkoła%003F.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'new map 1' [C:\Users\Szynku\AppData\Local\Colossal Order\Cities_Skylines\Maps\new map 1.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Package '' at 'C:\Users\Szynku\AppData\Local\Colossal Order\Cities_Skylines\Saves\My new City in cities skylines.crp' failed to load (System.UnauthorizedAccessException: Access to the path "C:\Users\Szynku\AppData\Local\Colossal Order\Cities_Skylines\Saves\My new City in cities skylines.crp" is denied. at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in :0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess) at ColossalFramework.Packaging.FilePackage.GetStream () [0x00000] in :0 at ColossalFramework.Packaging.Package.ReadIndexTable () [0x00000] in :0 at ColossalFramework.Packaging.Package..ctor (System.String name, System.String path, Boolean temporary) [0x00000] in :0 ) [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'NewSave' [C:\Users\Szynku\AppData\Local\Colossal Order\Cities_Skylines\Saves\NewSave.crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding package 'Nowy zapis gry :)' [C:\Users\Szynku\AppData\Local\Colossal Order\Cities_Skylines\Saves\Nowy zapis gry %003A).crp] [Packer - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading C:\Users\Szynku\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-0000000012039960 (this message is harmless) Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000012039960.dll Non platform assembly: data-0000000012101260 (this message is harmless) Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000012101260.dll Non platform assembly: data-0000000012102070 (this message is harmless) Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000012102070.dll Non platform assembly: data-0000000012103280 (this message is harmless) Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000012103280.dll Non platform assembly: data-0000000012104490 (this message is harmless) Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000012104490.dll Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Mods\HardMode\HardMode.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-00000000121076B0 (this message is harmless) Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000121076B0.dll Assembly HardMode0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Mods\UnlimitedMoney\UnlimitedMoney.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001207C7C0 (this message is harmless) Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001207C7C0.dll Assembly UnlimitedMoney2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Mods\UnlimitedOilAndOre\UnlimitedOilAndOre.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001A2B7050 (this message is harmless) Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A2B7050.dll Assembly UnlimitedOilAndOre, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Mods\UnlimitedSoil\UnlimitedSoil.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001A2B8260 (this message is harmless) Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A2B8260.dll Assembly UnlimitedSoil, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading D:\SteamLibrary\steamapps\common\Cities_Skylines\Files\Mods\UnlockAll\UnlockAll.dll [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Non platform assembly: data-000000001A2B9470 (this message is harmless) Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001A2B9470.dll Assembly UnlockAll, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading locale: pl (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation started [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Initializing file IO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Init complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Pushing task: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2998. Total: 23.325199 ms (FindLiveObjects: 0.224300 ms CreateObjectMapping: 0.191900 ms MarkObjects: 22.896900 ms DeleteObjects: 0.011100 ms) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.595800 ms Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 3039. Total: 57.355198 ms (FindLiveObjects: 0.159300 ms CreateObjectMapping: 0.208400 ms MarkObjects: 56.933800 ms DeleteObjects: 0.053000 ms) PopsApi: Popping task: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Pushing task: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Pushing task: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Popping task: 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Title: Terms-of-use-2019-04-05 PopsApi: Popping task: 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Title: privacy-policy-2018-11-02 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 PopsApi: Pushing task: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Saving C:\Users\Szynku\AppData\Local\Colossal Order\Cities_Skylines\userGameState.cgs [Settings - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: [CurlCallManager::update] FAIL '0000000026ACCEE0' http status was none of 100, 200, 304: 401 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: [CAccountLogInSteamTicket] Received errorCode:'Failure' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: [CAccountLogInSteamTicket] Server returned success code but JSON reply says failure. This might indicate subtle failure modes. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: [CAccountLogInSteamTicket] Received errorMessage:'Not authorized' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Popping task: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Paradox Account not linked to current Steam user account. [HTTP] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No mods were used when this asset was created [Modding] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loading simulation data from: NewSave_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 7 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2624.744873 ms Unloading 10123 unused Assets to reduce memory usage. Loaded Objects now: 6602. Total: 41.963902 ms (FindLiveObjects: 0.687000 ms CreateObjectMapping: 1.259600 ms MarkObjects: 35.050301 ms DeleteObjects: 4.966500 ms) No props placed: Oneway Toll Booth Large 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Twoway Toll Booth Large 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Twoway Toll Booth Medium 01 Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Tyre array is null or zero size: ChirpX Crawler [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: ChirpX Rocket [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD shader mismatch: Revolving Door 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: Aircraft Passenger [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: Aircraft Passenger Cover [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has different shader: Underground-Ground-Elevated Metro Hub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: Underground-Ground-Elevated Metro Hub submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: Underground-Ground-Elevated Metro Hub submesh2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has different shader: Underground-Ground-Elevated Metro Hub Sub Building 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: Decoration Concrete Parking Lot 03 variation1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: Cargo Airplane 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: Cargo Airplane 02 Covers [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: Small Aircraft Passenger 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: Small Aircraft Passenger 01 Covers [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: Large Aircraft Passenger 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: Large Aircraft Passenger 01 Covers [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: Large Aircraft Passenger 02 Covers [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: Medium Aircraft Passenger 1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: Medium Aircraft Passenger 1 Covers [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: Medium Aircraft Passenger 3 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: Small Aircraft Passenger 02 Covers [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: Cargo Airplane 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Tyre array is null or zero size: Cargo Airplane 03 Covers [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Concourse Hub 02 Style B [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Decoration Small Airplane 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No base generated: Concourse Hub 03 Style C [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Concourse Hub 03 Style C [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No props placed: Large Terminal Style C [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD missing: Airport Bus Station 01 submesh1 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has different shader: large_stand_01_anim [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has different shader: medium_stand_01_anim [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has different shader: small_stand_01_anim [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has different shader: cargo_airport_trainstation_01_anim [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has different shader: cargo_stand_01_anim [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has different shader: Runway Landing Decoration [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has different shader: Runway Landing Markings [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has different shader: Runway Takeoff Decoration [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has different shader: Runway Landing Markings Secondary [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Zoo Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Zoo Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 02 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Nature Reserve Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Zoo Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Medium 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Amusement Park Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Zoo Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 01 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 02 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 03 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 04 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 05 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 06 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: VS Team 07 Billboard Large 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Festival Billboard Big 01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: NowyObiekt.Nowy Obiekt_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) There is no building that would upgrade to: H3 3x3 Shop17 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loaded simulation data from: NewSave_Data [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: ChirpX Vehicles Parking [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD vertex count high (2186 > 2080): Underground-Ground-Elevated Metro Hub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Decoration Concrete Parking Lot 03 variation2 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD vertex count high (2230 > 2080): Harbor02-Monorail Hub Sub [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Concourse Hub 02 Style B [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Decoration Cargo Airplane 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD vertex count high (1880 > 1760): Decoration Cargo Airplane 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Decoration Large Airplane 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Decoration Large Airplane 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Decoration Medium Airplane 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Decoration Medium Airplane 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Decoration Medium Airplane 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Decoration Small Airplane 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Decoration Small Airplane 02 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Decoration Small Airplane 03 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Concourse Hub 03 Style C [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD vertex count high (2960 > 1760): Airport Bus Station 01 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD vertex count high (2189 > 1680): large_stand_01_anim [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD vertex count high (1536 > 1440): medium_stand_01_anim [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD vertex count high (2048 > 1760): cargo_stand_01_anim [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Runway Landing Decoration [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LOD has no base: Runway Takeoff Decoration [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.UpdateArea (Int32 minX, Int32 minZ, Int32 maxX, Int32 maxZ, Boolean heights, Boolean surface, Boolean zones) [0x00000] in :0 at TerrainManager.UpdateData (UpdateMode mode) [0x00000] in :0 at SimulationManager.Managers_UpdateData (UpdateMode mode, Single minProgress, Single maxProgress) [0x00000] in :0 at LoadingManager+c__IteratorB.MoveNext () [0x00000] in :0 at AsyncTask.Execute () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tsunami [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Earthquake [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Sinkhole [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Meteor Strike [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Thunderstorm [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Forest Fire [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unknown prefab: Tornado [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Assembly resolution failure. No assembly named 'ServicePointGroupPanel' was found. [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Error with UIFILTER[TrolleybusHub]:0: The id was not found in the localization files. [Localization - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Simulation error: Object reference not set to an instance of an object at NetNode.UpdateJunctionTerrain (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ, Boolean baseRaiseTerrain, Boolean baseFlattenTerrain, Surface surfaceMask, Surface iterationMask) [0x00000] in :0 at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in :0 at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in :0 at TerrainModify.UpdateAreaImplementation () [0x00000] in :0 at TerrainModify.EndUpdateArea () [0x00000] in :0 at SimulationManager.SimulationStep () [0x00000] in :0 at SimulationManager.SimulationThread () [0x00000] in :0 [Core] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PopsApi: Shutdown complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)