12-03-2020, 11:12
Witam, zakładam ten temat bo sprawdziłem wszystko co się dało i nadal bez skutku.
Gra się nie uruchamia, pojawia się w pasku aplikacja na jakąś sekundę i tyle.
Wcześniej kilka miesięcy temu już grałem w tą grę i działała bez problemu a teraz... być może chodzi o "C:/buildslave/(...)" bo taki folder w moim systemie w ogóle nie istnieje, nie wiem dlaczego on się do niego odwołuje.
Pozdrawiam
Gra się nie uruchamia, pojawia się w pasku aplikacja na jakąś sekundę i tyle.
Cytat:Initialize engine version: 5.6.7f1 (e80cc3114ac1)Sterowniki niedawno aktualizowane, spójność plików kilkukrotnie sprawdzona, mody wszystkie wyłączony, zapisy w appdata/local całkowicie skasowane (zmieniłem nazwę folderu), próbowałem uruchamiać grę wymuszając dx9 i rozdzielczość hd, próbowałem uruchamiać jako administrator, zainstalowałem "launcher-installer-windows.msi" z folderu gry, restartowałem steama, restartowałem całego windowsa, plik errorlog.txt czy jak on sie powinien nazywać się nie pojawia, tylko output. Gra dopiero co pobrana, jedyny DLC to After Dark.
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
Vendor: NVIDIA
VRAM: 4053 MB
Driver: 26.21.14.4250
Begin MonoManager ReloadAssembly
Platform assembly: D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless)
Loading D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain
Platform assembly: D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll (this message is harmless)
Loading D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain
Platform assembly: D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll (this message is harmless)
Loading D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\PopsApiWrapper.dll into Unity Child Domain
- Completed reload, in 0.026 seconds
Platform assembly: D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Gry\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 75Hz; virtual: 3200x1336 at 0,0
<RI> Initialized touch support.
UnloadTime: 0.937100 ms
Game mode
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.256100 ms
Machine ID: 7c2bd4883b2608f96ddb70b7912df43d0d7a32e6
Model: To be filled by O.E.M. (Gigabyte Technology Co., Ltd.)
OS: Windows 10 (10.0.0) 64bit
Language: Polish
CPU: Intel® Core i5-3350P CPU @ 3.10GHz (4 core(s))
System Memory: 8149
Gfx Device: NVIDIA GeForce GTX 960
Gfx Version: Direct3D 11.0 [level 11.1]
Gfx Memory: 4053
Gfx Shader Model: 50
Game Version: 1.12.3-f2-steam-win
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
ColossalFramework.PlatformServices.PlatformServiceNotRunningException: Platform service is not running. (Steam-Steam)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1269.
Total: 0.244700 ms (FindLiveObjects: 0.058400 ms CreateObjectMapping: 0.036000 ms MarkObjects: 0.142400 ms DeleteObjects: 0.007000 ms)
Setting up 2 worker threads for Enlighten.
Thread -> id: 30a8 -> priority: 1
Thread -> id: 1884 -> priority: 1
Wcześniej kilka miesięcy temu już grałem w tą grę i działała bez problemu a teraz... być może chodzi o "C:/buildslave/(...)" bo taki folder w moim systemie w ogóle nie istnieje, nie wiem dlaczego on się do niego odwołuje.
Pozdrawiam